// This file was decompiled using SASCM.ini published by GTAG (
http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
wait 0
:Noname_4
wait 0
if
Player.Defined($PLAYER_CHAR)
jf @Noname_101
if and
Actor.Driving($PLAYER_ACTOR)
key_down 45
jf @Noname_101
1@ = Actor.CurrentCar($PLAYER_ACTOR)
0731: set_car 1@ y_angle_to 0
wait 0
Car.Health(1@) = 34000
Car.Health(1@) = 33998
wait 0
if
0185: car 1@ health >= 33999
jf @Noname_101
0A30: repair_car 1@
:Noname_101
goto @Noname_4
Чистый.