Lua:
script_description(".")
function main()
while not isSampAvailable() do wait(100) end
sampRegisterChatCommand('ii', health)
sampRegisterChatCommand('iz', armor)
wait(-1)
end
function health(health)
if not isPlayerDead(PLAYER_PED) then
if health then
setCharHealth(PLAYER_PED, health)
else
sampAddChatMessage("Add value!", -1)
end
else
printf("You are dead!", 1500)
end
end
function armor(armor)
if not isPlayerDead(PLAYER_PED) then
if armor then
addArmourToChar(PLAYER_PED, armor)
else
sampAddChatMessage("Add value!", -1)
end
else
printf("You are dead!", 1500)
end
end
Firstly sorry for spamming this section with useless questions but I can't get how can I check if arg is valid. I tried many many things. Although I am familliar with coding, I seem to have a problem with lua. 😂