- 14
- 0
Code:
CLEO:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
wait 0
:NONAME_4
wait 0
if and
Player.Defined($PLAYER_CHAR)
Actor.Driving($PLAYER_ACTOR)
jf @NONAME_4
jump @NONAME_36
:NONAME_36
1@ = Actor.CurrentCar($PLAYER_ACTOR)
0918: set_car 1@ engine_operation 1
jump @NONAME_4