Lua Классический CarShot для бонусных проектов

whyhardlyz

Известный
Автор темы
120
90
Желаю здравия всем кто читает данную тему!

Как использовать:
Требуется находится на пассажирском месте транспортного средства, активировать CarShot командой /hc.csh


Управление:
ЛКМ - Стрельнуть + коллизия
Пробел - Тормоз
Мышь - управлять направлением взгляда машины

Настройка:
Можете редактировать скрипт как хотите - хоть модифицировать.

/hc.speed - Установить скорость для КарШота

Известные проблемы:
Краш скрипта из-за "setCarCollision" - путь решения: Перезагрузите скрипт при помощи ML-ReloadAll

Проекты на которых работает КШ:
Аризона РП(г) (( Скорость ~50 )), бонусные проекты
 

Вложения

  • carShot.lua
    3.2 KB · Просмотры: 922
Последнее редактирование:

friendly

Известный
900
261
Ввожу /hc.csh и вылетает игра,
[17:13:12.472300] (system) Session started.
[17:13:12.472300] (debug) Module handle: 6E520000

MoonLoader v.025-beta loaded.
Developers: FYP, hnnssy, EvgeN 1137

Copyright (c) 2016, BlastHack Team
https://www.blast.hk/moonloader/

[17:13:12.472300] (info) Working directory: D:\GTA San Andreas\moonloader
[17:13:12.472300] (debug) FP Control: 0009001F
[17:13:12.472300] (debug) Game: GTA SA 1.0.0.0 US
[17:13:12.472300] (system) Installing pre-game hooks...
[17:13:12.472300] (system) Hooks installed.
[17:13:18.136282] (debug) Initializing opcode handler table
[17:13:18.136282] (debug) package.path = D:\GTA San Andreas\moonloader\lib\?.lua;D:\GTA San Andreas\moonloader\lib\?\init.lua;D:\GTA San Andreas\moonloader\?.lua;D:\GTA San Andreas\moonloader\?\init.lua;.\?.lua;D:\GTA San Andreas\moonloader\lib\?.luac;D:\GTA San Andreas\moonloader\lib\?\init.luac;D:\GTA San Andreas\moonloader\?.luac;D:\GTA San Andreas\moonloader\?\init.luac;.\?.luac
[17:13:18.137282] (debug) package.cpath = D:\GTA San Andreas\moonloader\lib\?.dll;
[17:13:18.138282] (system) Loading script 'D:\GTA San Andreas\moonloader\bypass.lua'...
[17:13:18.138282] (debug) New script: 01923454
[17:13:18.198286] (debug) Add thread 01AAE6E5 to SCM-thread queue
[17:13:18.223287] (system) bypass.lua: Loaded successfully.
[17:13:18.223287] (system) Loading script 'D:\GTA San Andreas\moonloader\caredit.luac'...
[17:13:18.223287] (debug) New script: 01AAE914
[17:13:18.225287] (system) caredit.luac: Script terminated. (01AAE914)
[17:13:18.225287] (error) D:\GTA San Andreas\moonloader\caredit.luac: cannot load incompatible bytecode
[17:13:18.225287] (system) Loading script 'D:\GTA San Andreas\moonloader\carfuncsrage.lua'...
[17:13:18.225287] (debug) New script: 01AAE914
[17:13:18.298291] (system) carfuncsrage.lua: Loaded successfully.
[17:13:18.298291] (system) Loading script 'D:\GTA San Andreas\moonloader\carShot.lua'...
[17:13:18.298291] (debug) New script: 01AE1184
[17:13:18.383296] (system) CarShot: Loaded successfully.
[17:13:18.383296] (system) Loading script 'D:\GTA San Andreas\moonloader\deddosouru c-bug (v4).lua'...
[17:13:18.383296] (debug) New script: 01AE44F4
[17:13:18.391297] (system) LEGAL C-BUG: Loaded successfully.
[17:13:18.391297] (system) Loading script 'D:\GTA San Andreas\moonloader\destroyer025.luac'...
[17:13:18.391297] (debug) New script: 01AE6AA4
[17:13:18.419298] (system) destroyer025.luac: Loaded successfully.
[17:13:18.419298] (system) Loading script 'D:\GTA San Andreas\moonloader\dgun.lua'...
[17:13:18.419298] (debug) New script: 01AE7C4C
[17:13:18.448300] (system) dgun.lua: Loaded successfully.
[17:13:18.448300] (system) Loading script 'D:\GTA San Andreas\moonloader\gg.lua'...
[17:13:18.448300] (debug) New script: 01AE7DF4
[17:13:18.488302] (system) gg.lua: Loaded successfully.
[17:13:18.488302] (system) Loading script 'D:\GTA San Andreas\moonloader\G_I_Remake_by_IMSobol.luac'...
[17:13:18.488302] (debug) New script: 01AE8F9C
[17:13:18.489302] (system) G_I_Remake_by_IMSobol.luac: Script terminated. (01AE8F9C)
[17:13:18.490302] (error) D:\GTA San Andreas\moonloader\G_I_Remake_by_IMSobol.luac: cannot load incompatible bytecode
[17:13:18.490302] (system) Loading script 'D:\GTA San Andreas\moonloader\Invisible.lua'...
[17:13:18.490302] (debug) New script: 01AE8F9C
[17:13:18.523304] (system) Invisible.lua: Loaded successfully.
[17:13:18.523304] (system) Loading script 'D:\GTA San Andreas\moonloader\jopotrah.lua'...
[17:13:18.523304] (debug) New script: 01AE9144
[17:13:18.553306] (system) jopotrah.lua: Loaded successfully.
[17:13:18.553306] (system) Loading script 'D:\GTA San Andreas\moonloader\kc.lua'...
[17:13:18.553306] (debug) New script: 01AEA2EC
[17:13:18.595308] (system) kc.lua: Loaded successfully.
[17:13:18.596308] (system) Loading script 'D:\GTA San Andreas\moonloader\kk.lua'...
[17:13:18.596308] (debug) New script: 01AEA494
[17:13:18.624310] (system) kk.lua: Loaded successfully.
[17:13:18.625310] (system) Loading script 'D:\GTA San Andreas\moonloader\Knockdown_by_IMSobol.luac'...
[17:13:18.625310] (debug) New script: 01AEB63C
[17:13:18.626310] (system) Knockdown_by_IMSobol.luac: Script terminated. (01AEB63C)
[17:13:18.626310] (error) D:\GTA San Andreas\moonloader\Knockdown_by_IMSobol.luac: cannot load incompatible bytecode
[17:13:18.627310] (system) Loading script 'D:\GTA San Andreas\moonloader\scriptManager.luac'...
[17:13:18.627310] (debug) New script: 01AEB63C
[17:13:18.646311] (system) ScriptManager: Loaded successfully.
[17:13:18.646311] (system) Loading script 'D:\GTA San Andreas\moonloader\SF Integration.lua'...
[17:13:18.646311] (debug) New script: 01AEB7E4
[17:13:18.659312] (system) SF Integration: Loaded successfully.
[17:13:18.659312] (system) Loading script 'D:\GTA San Andreas\moonloader\Smert.lua'...
[17:13:18.659312] (debug) New script: 01AEC98C
[17:13:18.664312] (system) Smert.lua: Loaded successfully.
[17:13:18.665312] (system) Loading script 'D:\GTA San Andreas\moonloader\stick.lua'...
[17:13:18.665312] (debug) New script: 01AEE334
[17:13:18.670313] (system) stick.lua: Loaded successfully.
[17:13:18.671313] (system) Loading script 'D:\GTA San Andreas\moonloader\trapfor0_25.luac'...
[17:13:18.671313] (debug) New script: 01AEF4DC
[17:13:18.734316] (system) trapfor0_25.luac: Loaded successfully.
[17:13:18.734316] (system) Loading script 'D:\GTA San Andreas\moonloader\underground deathfor0.25.luac'...
[17:13:18.734316] (debug) New script: 01AF2684
[17:13:18.769318] (system) underground deathfor0.25.luac: Loaded successfully.
[17:13:26.689771] (system) Installing post-load hooks...
[17:13:26.691771] (system) Hooks installed.
[17:13:26.713773] (debug) Add thread 01A0A99D to SCM-thread queue
[17:13:26.713773] (debug) Add thread 01A0AAC5 to SCM-thread queue
[17:13:30.605995] (debug) Add thread 01A0B9CD to SCM-thread queue
[17:13:30.612996] (debug) Add thread 01A0B77D to SCM-thread queue
[17:13:30.612996] (debug) Add thread 01A0BAF5 to SCM-thread queue
[17:13:30.612996] (debug) Add thread 01A0BC1D to SCM-thread queue
[17:13:30.612996] (debug) Add thread 01A0BD45 to SCM-thread queue
[17:13:30.612996] (debug) Add thread 10547615 to SCM-thread queue
[17:13:30.616996] (debug) Add thread 1054773D to SCM-thread queue
[17:13:30.616996] (debug) Add thread 10547865 to SCM-thread queue
[17:13:30.616996] (debug) Add thread 1054798D to SCM-thread queue
[17:13:32.089080] (debug) Add thread 10547BDD to SCM-thread queue
[17:13:32.579108] (debug) Add thread 10547D05 to SCM-thread queue
[17:13:32.590109] (debug) Add thread 10547E2D to SCM-thread queue
[17:13:32.604110] (debug) Add thread 10547F55 to SCM-thread queue
[17:13:32.612110] (debug) Add thread 1054807D to SCM-thread queue
[17:13:37.041363] (debug) Add thread 105481A5 to SCM-thread queue
[17:14:12.620398] (system) Unloading...
[17:14:12.620398] (system) bypass.lua: Script terminated. (01923454)
[17:14:12.620398] (debug) Remove thread 01A0B9CD from SCM-thread queue
[17:14:12.623399] (system) carfuncsrage.lua: Script terminated. (01AAE914)
[17:14:12.623399] (debug) Remove thread 10547D05 from SCM-thread queue
[17:14:12.627399] (system) CarShot: Script terminated. (01AE1184)
[17:14:12.627399] (debug) Remove thread 10547BDD from SCM-thread queue
[17:14:12.629399] (system) LEGAL C-BUG: Script terminated. (01AE44F4)
[17:14:12.629399] (debug) Remove thread 105481A5 from SCM-thread queue
[17:14:12.630399] (system) destroyer025.luac: Script terminated. (01AE6AA4)
[17:14:12.630399] (debug) Remove thread 01A0B77D from SCM-thread queue
[17:14:12.632399] (system) dgun.lua: Script terminated. (01AE7C4C)
[17:14:12.633399] (debug) Remove thread 01A0BAF5 from SCM-thread queue
[17:14:12.635399] (system) gg.lua: Script terminated. (01AE7DF4)
[17:14:12.635399] (debug) Remove thread 01A0BC1D from SCM-thread queue
[17:14:12.638399] (system) Invisible.lua: Script terminated. (01AE8F9C)
[17:14:12.638399] (debug) Remove thread 01A0A99D from SCM-thread queue
[17:14:12.640400] (system) jopotrah.lua: Script terminated. (01AE9144)
[17:14:12.641400] (debug) Remove thread 10547E2D from SCM-thread queue
[17:14:12.643400] (system) kc.lua: Script terminated. (01AEA2EC)
[17:14:12.643400] (debug) Remove thread 01A0BD45 from SCM-thread queue
[17:14:12.645400] (system) kk.lua: Script terminated. (01AEA494)
[17:14:12.646400] (debug) Remove thread 10547615 from SCM-thread queue
[17:14:12.652400] (system) ScriptManager: Script terminated. (01AEB63C)
[17:14:12.652400] (debug) Remove thread 1054773D from SCM-thread queue
[17:14:12.653400] (system) SF Integration: Script terminated. (01AEB7E4)
[17:14:12.653400] (debug) Remove thread 01A0AAC5 from SCM-thread queue
[17:14:12.655400] (system) Smert.lua: Script terminated. (01AEC98C)
[17:14:12.655400] (debug) Remove thread 10547865 from SCM-thread queue
[17:14:12.657401] (system) stick.lua: Script terminated. (01AEE334)
[17:14:12.657401] (debug) Remove thread 1054798D from SCM-thread queue
[17:14:12.659401] (system) trapfor0_25.luac: Script terminated. (01AEF4DC)
[17:14:12.659401] (debug) Remove thread 10547F55 from SCM-thread queue
[17:14:12.661401] (system) underground deathfor0.25.luac: Script terminated. (01AF2684)
[17:14:12.661401] (debug) Remove thread 1054807D from SCM-thread queue
[17:14:12.759406] (system) Session terminated.
[17:14:12.759406] (debug) Remove thread 01AAE6E5 from SCM-thread queue
 

whyhardlyz

Известный
Автор темы
120
90
Ввожу /hc.csh и вылетает игра,
[17:13:12.472300] (system) Session started.
[17:13:12.472300] (debug) Module handle: 6E520000

MoonLoader v.025-beta loaded.
Developers: FYP, hnnssy, EvgeN 1137

Copyright (c) 2016, BlastHack Team
https://www.blast.hk/moonloader/

[17:13:12.472300] (info) Working directory: D:\GTA San Andreas\moonloader
[17:13:12.472300] (debug) FP Control: 0009001F
[17:13:12.472300] (debug) Game: GTA SA 1.0.0.0 US
[17:13:12.472300] (system) Installing pre-game hooks...
[17:13:12.472300] (system) Hooks installed.
[17:13:18.136282] (debug) Initializing opcode handler table
[17:13:18.136282] (debug) package.path = D:\GTA San Andreas\moonloader\lib\?.lua;D:\GTA San Andreas\moonloader\lib\?\init.lua;D:\GTA San Andreas\moonloader\?.lua;D:\GTA San Andreas\moonloader\?\init.lua;.\?.lua;D:\GTA San Andreas\moonloader\lib\?.luac;D:\GTA San Andreas\moonloader\lib\?\init.luac;D:\GTA San Andreas\moonloader\?.luac;D:\GTA San Andreas\moonloader\?\init.luac;.\?.luac
[17:13:18.137282] (debug) package.cpath = D:\GTA San Andreas\moonloader\lib\?.dll;
[17:13:18.138282] (system) Loading script 'D:\GTA San Andreas\moonloader\bypass.lua'...
[17:13:18.138282] (debug) New script: 01923454
[17:13:18.198286] (debug) Add thread 01AAE6E5 to SCM-thread queue
[17:13:18.223287] (system) bypass.lua: Loaded successfully.
[17:13:18.223287] (system) Loading script 'D:\GTA San Andreas\moonloader\caredit.luac'...
[17:13:18.223287] (debug) New script: 01AAE914
[17:13:18.225287] (system) caredit.luac: Script terminated. (01AAE914)
[17:13:18.225287] (error) D:\GTA San Andreas\moonloader\caredit.luac: cannot load incompatible bytecode
[17:13:18.225287] (system) Loading script 'D:\GTA San Andreas\moonloader\carfuncsrage.lua'...
[17:13:18.225287] (debug) New script: 01AAE914
[17:13:18.298291] (system) carfuncsrage.lua: Loaded successfully.
[17:13:18.298291] (system) Loading script 'D:\GTA San Andreas\moonloader\carShot.lua'...
[17:13:18.298291] (debug) New script: 01AE1184
[17:13:18.383296] (system) CarShot: Loaded successfully.
[17:13:18.383296] (system) Loading script 'D:\GTA San Andreas\moonloader\deddosouru c-bug (v4).lua'...
[17:13:18.383296] (debug) New script: 01AE44F4
[17:13:18.391297] (system) LEGAL C-BUG: Loaded successfully.
[17:13:18.391297] (system) Loading script 'D:\GTA San Andreas\moonloader\destroyer025.luac'...
[17:13:18.391297] (debug) New script: 01AE6AA4
[17:13:18.419298] (system) destroyer025.luac: Loaded successfully.
[17:13:18.419298] (system) Loading script 'D:\GTA San Andreas\moonloader\dgun.lua'...
[17:13:18.419298] (debug) New script: 01AE7C4C
[17:13:18.448300] (system) dgun.lua: Loaded successfully.
[17:13:18.448300] (system) Loading script 'D:\GTA San Andreas\moonloader\gg.lua'...
[17:13:18.448300] (debug) New script: 01AE7DF4
[17:13:18.488302] (system) gg.lua: Loaded successfully.
[17:13:18.488302] (system) Loading script 'D:\GTA San Andreas\moonloader\G_I_Remake_by_IMSobol.luac'...
[17:13:18.488302] (debug) New script: 01AE8F9C
[17:13:18.489302] (system) G_I_Remake_by_IMSobol.luac: Script terminated. (01AE8F9C)
[17:13:18.490302] (error) D:\GTA San Andreas\moonloader\G_I_Remake_by_IMSobol.luac: cannot load incompatible bytecode
[17:13:18.490302] (system) Loading script 'D:\GTA San Andreas\moonloader\Invisible.lua'...
[17:13:18.490302] (debug) New script: 01AE8F9C
[17:13:18.523304] (system) Invisible.lua: Loaded successfully.
[17:13:18.523304] (system) Loading script 'D:\GTA San Andreas\moonloader\jopotrah.lua'...
[17:13:18.523304] (debug) New script: 01AE9144
[17:13:18.553306] (system) jopotrah.lua: Loaded successfully.
[17:13:18.553306] (system) Loading script 'D:\GTA San Andreas\moonloader\kc.lua'...
[17:13:18.553306] (debug) New script: 01AEA2EC
[17:13:18.595308] (system) kc.lua: Loaded successfully.
[17:13:18.596308] (system) Loading script 'D:\GTA San Andreas\moonloader\kk.lua'...
[17:13:18.596308] (debug) New script: 01AEA494
[17:13:18.624310] (system) kk.lua: Loaded successfully.
[17:13:18.625310] (system) Loading script 'D:\GTA San Andreas\moonloader\Knockdown_by_IMSobol.luac'...
[17:13:18.625310] (debug) New script: 01AEB63C
[17:13:18.626310] (system) Knockdown_by_IMSobol.luac: Script terminated. (01AEB63C)
[17:13:18.626310] (error) D:\GTA San Andreas\moonloader\Knockdown_by_IMSobol.luac: cannot load incompatible bytecode
[17:13:18.627310] (system) Loading script 'D:\GTA San Andreas\moonloader\scriptManager.luac'...
[17:13:18.627310] (debug) New script: 01AEB63C
[17:13:18.646311] (system) ScriptManager: Loaded successfully.
[17:13:18.646311] (system) Loading script 'D:\GTA San Andreas\moonloader\SF Integration.lua'...
[17:13:18.646311] (debug) New script: 01AEB7E4
[17:13:18.659312] (system) SF Integration: Loaded successfully.
[17:13:18.659312] (system) Loading script 'D:\GTA San Andreas\moonloader\Smert.lua'...
[17:13:18.659312] (debug) New script: 01AEC98C
[17:13:18.664312] (system) Smert.lua: Loaded successfully.
[17:13:18.665312] (system) Loading script 'D:\GTA San Andreas\moonloader\stick.lua'...
[17:13:18.665312] (debug) New script: 01AEE334
[17:13:18.670313] (system) stick.lua: Loaded successfully.
[17:13:18.671313] (system) Loading script 'D:\GTA San Andreas\moonloader\trapfor0_25.luac'...
[17:13:18.671313] (debug) New script: 01AEF4DC
[17:13:18.734316] (system) trapfor0_25.luac: Loaded successfully.
[17:13:18.734316] (system) Loading script 'D:\GTA San Andreas\moonloader\underground deathfor0.25.luac'...
[17:13:18.734316] (debug) New script: 01AF2684
[17:13:18.769318] (system) underground deathfor0.25.luac: Loaded successfully.
[17:13:26.689771] (system) Installing post-load hooks...
[17:13:26.691771] (system) Hooks installed.
[17:13:26.713773] (debug) Add thread 01A0A99D to SCM-thread queue
[17:13:26.713773] (debug) Add thread 01A0AAC5 to SCM-thread queue
[17:13:30.605995] (debug) Add thread 01A0B9CD to SCM-thread queue
[17:13:30.612996] (debug) Add thread 01A0B77D to SCM-thread queue
[17:13:30.612996] (debug) Add thread 01A0BAF5 to SCM-thread queue
[17:13:30.612996] (debug) Add thread 01A0BC1D to SCM-thread queue
[17:13:30.612996] (debug) Add thread 01A0BD45 to SCM-thread queue
[17:13:30.612996] (debug) Add thread 10547615 to SCM-thread queue
[17:13:30.616996] (debug) Add thread 1054773D to SCM-thread queue
[17:13:30.616996] (debug) Add thread 10547865 to SCM-thread queue
[17:13:30.616996] (debug) Add thread 1054798D to SCM-thread queue
[17:13:32.089080] (debug) Add thread 10547BDD to SCM-thread queue
[17:13:32.579108] (debug) Add thread 10547D05 to SCM-thread queue
[17:13:32.590109] (debug) Add thread 10547E2D to SCM-thread queue
[17:13:32.604110] (debug) Add thread 10547F55 to SCM-thread queue
[17:13:32.612110] (debug) Add thread 1054807D to SCM-thread queue
[17:13:37.041363] (debug) Add thread 105481A5 to SCM-thread queue
[17:14:12.620398] (system) Unloading...
[17:14:12.620398] (system) bypass.lua: Script terminated. (01923454)
[17:14:12.620398] (debug) Remove thread 01A0B9CD from SCM-thread queue
[17:14:12.623399] (system) carfuncsrage.lua: Script terminated. (01AAE914)
[17:14:12.623399] (debug) Remove thread 10547D05 from SCM-thread queue
[17:14:12.627399] (system) CarShot: Script terminated. (01AE1184)
[17:14:12.627399] (debug) Remove thread 10547BDD from SCM-thread queue
[17:14:12.629399] (system) LEGAL C-BUG: Script terminated. (01AE44F4)
[17:14:12.629399] (debug) Remove thread 105481A5 from SCM-thread queue
[17:14:12.630399] (system) destroyer025.luac: Script terminated. (01AE6AA4)
[17:14:12.630399] (debug) Remove thread 01A0B77D from SCM-thread queue
[17:14:12.632399] (system) dgun.lua: Script terminated. (01AE7C4C)
[17:14:12.633399] (debug) Remove thread 01A0BAF5 from SCM-thread queue
[17:14:12.635399] (system) gg.lua: Script terminated. (01AE7DF4)
[17:14:12.635399] (debug) Remove thread 01A0BC1D from SCM-thread queue
[17:14:12.638399] (system) Invisible.lua: Script terminated. (01AE8F9C)
[17:14:12.638399] (debug) Remove thread 01A0A99D from SCM-thread queue
[17:14:12.640400] (system) jopotrah.lua: Script terminated. (01AE9144)
[17:14:12.641400] (debug) Remove thread 10547E2D from SCM-thread queue
[17:14:12.643400] (system) kc.lua: Script terminated. (01AEA2EC)
[17:14:12.643400] (debug) Remove thread 01A0BD45 from SCM-thread queue
[17:14:12.645400] (system) kk.lua: Script terminated. (01AEA494)
[17:14:12.646400] (debug) Remove thread 10547615 from SCM-thread queue
[17:14:12.652400] (system) ScriptManager: Script terminated. (01AEB63C)
[17:14:12.652400] (debug) Remove thread 1054773D from SCM-thread queue
[17:14:12.653400] (system) SF Integration: Script terminated. (01AEB7E4)
[17:14:12.653400] (debug) Remove thread 01A0AAC5 from SCM-thread queue
[17:14:12.655400] (system) Smert.lua: Script terminated. (01AEC98C)
[17:14:12.655400] (debug) Remove thread 10547865 from SCM-thread queue
[17:14:12.657401] (system) stick.lua: Script terminated. (01AEE334)
[17:14:12.657401] (debug) Remove thread 1054798D from SCM-thread queue
[17:14:12.659401] (system) trapfor0_25.luac: Script terminated. (01AEF4DC)
[17:14:12.659401] (debug) Remove thread 10547F55 from SCM-thread queue
[17:14:12.661401] (system) underground deathfor0.25.luac: Script terminated. (01AF2684)
[17:14:12.661401] (debug) Remove thread 1054807D from SCM-thread queue
[17:14:12.759406] (system) Session terminated.
[17:14:12.759406] (debug) Remove thread 01AAE6E5 from SCM-thread queue
Попробуй 0.26 ML поставить
 

MrCreepTon

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Раз уж ты и решил реализовать петарду, то можно сделать следующее:
Вместо того, что бы делать коллизию на шифт, лучше сделай ее на зажатие ЛКМ. Т.е. твой кар полетит вперед и заодно пройдет сквозь жертву, что должно принести ей больше ущерба.
 

friendly

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Не вовремя от криптона круче
Согласен)
Лучшк б рванку сделпали или что то типа разброса авто
Я проверил каршот от криптона и от хардли, каршот от хардли античит ругается.Проверял на одном и тот же нубо проекте
 
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whyhardlyz

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Автор темы
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Согласен)
Лучшк б рванку сделпали или что то типа разброса авто
Я проверил каршот от криптона и от хардли, каршот от хардли античит ругается.Проверял на одном и тот же нубо проекте
В каршоте от криптона используется пассажирское место, у меня водительское 😕
 

Bostrod

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Раз уж ты и решил реализовать петарду, то можно сделать следующее:
Вместо того, что бы делать коллизию на шифт, лучше сделай ее на зажатие ЛКМ. Т.е. твой кар полетит вперед и заодно пройдет сквозь жертву, что должно принести ей больше ущерба.
А если поставить лкм на коллизию и стрельбу(т.е. на обе функции), будет робить?
 
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