- 11
- 1
- Версия MoonLoader
- .026-beta
2:
function main()
repeat wait(0) until isSampAvailable()
sampRegisterChatCommand('data', data)
local name = sampGetPlayerNickname(select(2, sampGetPlayerIdByCharHandle(playerPed)))
local server = sampGetCurrentServerAddress()
local name_server = sampGetCurrentServerName()
while true do wait(0)
end
end
function data()
sampAddChatMessage(name, -1)
sampAddChatMessage(server, -1)
sampAddChatMessage(name_server, -1)
end