addEventHandler('onReceivePacket', function(id, bs)
if id == 220 then
raknetBitStreamIgnoreBits(bs, 8)
if (raknetBitStreamReadInt8(bs) == 17) then
raknetBitStreamIgnoreBits(bs, 32)
local length = raknetBitStreamReadInt16(bs)
local encoded = raknetBitStreamReadInt8(bs)
local str = (encoded ~= 0) and raknetBitStreamDecodeString(bs, length + encoded) or raknetBitStreamReadString(bs, length)
if str == 'window.executeEvent(\'event.setActiveView\', `["FindGame"]`);' then
lua_thread.create(function()
wait(100)
send_cef("findGame.Success")
wait(200)
send_cef("findGame.Success")
wait(200)
send_cef("findGame.Success")
wait(200)
send_cef("findGame.Success")
wait(200)
send_cef("findGame.Success")
wait(200)
send_cef("findGame.finish")
end)
return false
end
end
end
end)
function send_cef(str)
local bs = raknetNewBitStream()
raknetBitStreamWriteInt8(bs, 220)
raknetBitStreamWriteInt8(bs, 18)
raknetBitStreamWriteInt16(bs, #str)
raknetBitStreamWriteString(bs, str)
raknetBitStreamWriteInt32(bs, 0)
raknetSendBitStream(bs)
raknetDeleteBitStream(bs)
end