local res, imgui = pcall(require, 'mimgui') assert(res, 'Ошибка, установите mimgui')
local fa = require('fAwesome6_solid')
local encoding = require 'encoding'
encoding.default = 'CP1251'
local u8 = encoding.UTF8
local new = imgui.new
local ffi = require 'ffi'
local tab = 1
local samp = require('samp.events')
local WinState = new.bool()
local box = new.bool()
local decorListNumber = new.int()
local decorList = {u8'Black Theme', u8'White Theme', u8'Blue Theme', u8'Orange Theme', u8'Gray Theme'}
local decorListBuffer = imgui.new['const char*'][#decorList](decorList)
local inicfg = require 'inicfg'
local files = 'lawini'
local ini = inicfg.load({
mainIni = {name = '', org = '', rank = ''},
Binder_1 = {command = '', text = ''}
},'lawini')
inicfg.save(ini, 'lawini')
local show = new.bool()
local name = new.char[256](u8(ini.mainIni.name))
local org = new.char[256](u8(ini.mainIni.org))
local rank = new.char[256](u8(ini.mainIni.rank))
local tag = '{7172EE}« Law Helper »{FFFFFF} '
local Bind = new.char[256](u8(ini.Binder_1.text))
local Command = new.char[256](u8(ini.Binder_1.command))
local delay = new.int(1000)
local isSending = false
function saveSettings()
ini.mainIni.name = u8:decode(ffi.string(name))
inicfg.save(ini, 'lawini')
ini.mainIni.org = u8:decode(ffi.string(org))
inicfg.save(ini, 'lawini')
ini.mainIni.rank = u8:decode(ffi.string(rank))
inicfg.save(ini, 'lawini')
sampAddChatMessage(tag .. "Настройки {7172EE}сохранены{FFFFFF}!", -1)
end
function main()
if not isSampfuncsLoaded() or not isSampLoaded() then return end
while not isSampAvailable() do wait(100) end
sampAddChatMessage(tag .. "Скрипт {7172EE}запущен", -1)
sampAddChatMessage(tag .. "Команда открытия меню - {7172EE}/law.", -1)
sampRegisterChatCommand('law', function() WinState[0] = not WinState[0] end)
function update_command(new_command)
sampRegisterChatCommand(new_command, function()
sampSendChat(u8:decode(ffi.string(Bind))) end)
end
end
imgui.OnFrame(function() return WinState[0] and not isGamePaused() end, function(player)
imgui.SetNextWindowPos(imgui.ImVec2(500,500), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
imgui.SetNextWindowSize(imgui.ImVec2(1200,750), imgui.Cond.Always)
imgui.Begin('Law Helper', WinState, imgui.WindowFlags.AlwaysAutoResize)
if imgui.Button(fa.HOUSE .. u8' Главная') then tab = 1 end
imgui.SameLine()
if imgui.Button(fa.GAVEL .. u8' Законодательство') then tab = 2 end
imgui.SameLine()
if imgui.Button(fa.FILE .. u8' Уставы') then tab = 3 end
imgui.SameLine()
if imgui.Button(fa.KEYBOARD .. u8' Биндер') then tab = 6 end
imgui.SameLine()
if imgui.Button(fa.PAPERCLIP .. u8' Шпаргалки') then tab = 4 end
imgui.SameLine()
if imgui.Button(fa.SLIDERS .. u8' Настройки') then tab = 5 end
imgui.SameLine()
imgui.SetCursorPos(imgui.ImVec2(1000, 43))
if imgui.Button(fa.CIRCLE_INFO) then
show[0] = not show[0]
end
if imgui.IsItemHovered() then
imgui.BeginTooltip()
imgui.Text(u8'Информация о скрипте')
imgui.EndTooltip()
end
imgui.SameLine()
if imgui.Button(fa.HEADSET) then
sampAddChatMessage(tag .. 'Времено не работает', -1)
end
if imgui.IsItemHovered() then
imgui.BeginTooltip()
imgui.Text(u8'Техническая поддержка')
imgui.EndTooltip()
end
imgui.SameLine()
if imgui.Button(fa.FLOPPY_DISK) then
saveSettings()
end
if imgui.IsItemHovered() then
imgui.BeginTooltip()
imgui.Text(u8'Сохранить настройки')
imgui.EndTooltip()
end
imgui.SameLine()
if imgui.Button(fa.ROTATE) then
sampAddChatMessage(tag .. "Скрипт перезагружается.", -1)
thisScript():reload()
end
if imgui.IsItemHovered() then
imgui.BeginTooltip()
imgui.Text(u8'Перезагрузить скрипт')
imgui.EndTooltip()
end
imgui.SameLine()
if imgui.Button(fa.ARROW_RIGHT_FROM_BRACKET) then
sampAddChatMessage(tag .. "Происходит {7172EE}выключение{FFFFFF} скрпита!", -1)
sampAddChatMessage(tag .. "Скрипт {7172EE}выключен{FFFFFF}!", -1)
exit()
end
if imgui.IsItemHovered() then
imgui.BeginTooltip()
imgui.Text(u8'Выключить скрипт')
imgui.EndTooltip()
end
imgui.Separator()
if tab == 1 then
function imgui.CenterText(text)
local width = imgui.GetWindowWidth()
local height = imgui.GetWindowHeight()
local calc = imgui.CalcTextSize(text)
imgui.SetCursorPosX( width / 2 - calc.x / 2 )
imgui.Text(text)
end
imgui.PushFont(big)
imgui.CenterText('Law Helper')
imgui.PopFont()
elseif tab == 2 then
elseif tab == 3 then
elseif tab == 4 then
elseif tab == 5 then
imgui.Text(u8'Личные настройки:')
imgui.InputTextWithHint(u8'Введите Никнейм', u8'Nick_Name', name, 256)
imgui.InputTextWithHint(u8'Введите тег организации', u8'FBI, GOV и т.д.', org, 256)
imgui.InputTextWithHint(u8'Введите название должности', u8'Сержант, Ст. Агент и т.д.', rank, 256)
imgui.SetCursorPos(imgui.ImVec2(450, 87))
imgui.Text(u8'Найстроки Хелпера:')
imgui.SetCursorPos(imgui.ImVec2(450, 109))
if imgui.Combo(u8'Выберите тему',decorListNumber,decorListBuffer, #decorList) then
theme[decorListNumber[0]+1].change()
end
elseif tab == 6 then
imgui.Text(u8'Биндер')
if imgui.InputTextMultiline("##f", Bind, 256, imgui.ImVec2(800, 300)) then
ini.Binder_1.text = ffi.string(Bind)
inicfg.save(ini, 'lawini')
end
imgui.Text("Текст биндера:")
imgui.SameLine()
imgui.Text(ffi.string(Bind))
imgui.Text(u8'Выберите задержку между сообщениями (мс):')
imgui.SliderInt("##delay", delay, 100, 5000)
if imgui.Button(fa.FLOPPY_DISK .. u8' Сохранить', imgui.ImVec2(250, 30)) then
ini.Binder_1.command = ffi.string(Command)
inicfg.save(ini, 'lawini')
ini.Binder_1.text = ffi.string(Bind)
inicfg.save(ini, 'lawini')
update_command(ffi.string(Command))
sampAddChatMessage(tag .. 'Ваш бинд сохранен! Теперь вы можете использовать команду ' .. commandName, -1)
end
imgui.SameLine()
if imgui.Button(fa.BAN .. u8' Очистить', imgui.ImVec2(250, 30)) then
ffi.copy(Bind, "")
ini.Binder_1.text = ''
inicfg.save(ini, 'lawini')
ffi.copy(Command, "")
ini.Binder_1.command = ''
inicfg.save(ini, 'lawini')
sampAddChatMessage(tag .. 'Биндер очищен!', -1)
end
imgui.Separator()
imgui.Text(u8'Введите команду для бинда:')
if imgui.InputText(u8'##Введите команду', Command, 256) then
ini.Binder_1.command = ffi.string(Command)
inicfg.save(ini, 'lawini')
end
end
end)
imgui.OnInitialize(function()
if doesFileExist(getWorkingDirectory()..'\\resource\\example.png') then
imhandle = imgui.CreateTextureFromFile(getWorkingDirectory() .. '\\resource\\example.png')
end
end)
imgui.OnInitialize(function()
fa.Init()
big = imgui.GetIO().Fonts:AddFontFromFileTTF(getFolderPath(0x14) .. '\\trebucbd.ttf', 18.0, _, glyph_ranges)
end)
theme = {
{
change = function()
imgui.SwitchContext()
local style = imgui.GetStyle()
style.WindowPadding = imgui.ImVec2(15, 15)
style.WindowRounding = 10.0
style.ChildRounding = 6.0
style.FramePadding = imgui.ImVec2(8, 7)
style.FrameRounding = 8.0
style.ItemSpacing = imgui.ImVec2(8, 8)
style.ItemInnerSpacing = imgui.ImVec2(10, 6)
style.IndentSpacing = 25.0
style.ScrollbarSize = 13.0
style.ScrollbarRounding = 12.0
style.GrabMinSize = 10.0
style.GrabRounding = 6.0
style.PopupRounding = 8
style.WindowTitleAlign = imgui.ImVec2(0.5, 0.5)
style.ButtonTextAlign = imgui.ImVec2(0.5, 0.5)
style.Colors[imgui.Col.Text] = imgui.ImVec4(0.90, 0.90, 0.80, 1.00)
style.Colors[imgui.Col.TextDisabled] = imgui.ImVec4(0.60, 0.50, 0.50, 1.00)
style.Colors[imgui.Col.WindowBg] = imgui.ImVec4(0.10, 0.10, 0.10, 1.00)
style.Colors[imgui.Col.ChildBg] = imgui.ImVec4(0.12, 0.12, 0.12, 1.00)
style.Colors[imgui.Col.PopupBg] = imgui.ImVec4(0.12, 0.12, 0.12, 1.00)
style.Colors[imgui.Col.Border] = imgui.ImVec4(0.30, 0.30, 0.30, 1.00)
style.Colors[imgui.Col.BorderShadow] = imgui.ImVec4(0.00, 0.00, 0.00, 0.00)
style.Colors[imgui.Col.FrameBg] = imgui.ImVec4(0.20, 0.20, 0.20, 1.00)
style.Colors[imgui.Col.FrameBgHovered] = imgui.ImVec4(0.30, 0.30, 0.30, 1.00)
style.Colors[imgui.Col.FrameBgActive] = imgui.ImVec4(0.25, 0.25, 0.25, 1.00)
style.Colors[imgui.Col.TitleBg] = imgui.ImVec4(0.15, 0.15, 0.15, 1.00)
style.Colors[imgui.Col.TitleBgCollapsed] = imgui.ImVec4(0.10, 0.10, 0.10, 1.00)
style.Colors[imgui.Col.TitleBgActive] = imgui.ImVec4(0.20, 0.20, 0.20, 1.00)
style.Colors[imgui.Col.MenuBarBg] = imgui.ImVec4(0.15, 0.15, 0.15, 1.00)
style.Colors[imgui.Col.ScrollbarBg] = imgui.ImVec4(0.10, 0.10, 0.10, 1.00)
style.Colors[imgui.Col.ScrollbarGrab] = imgui.ImVec4(0.30, 0.30, 0.30, 1.00)
style.Colors[imgui.Col.ScrollbarGrabHovered] = imgui.ImVec4(0.40, 0.40, 0.40, 1.00)
style.Colors[imgui.Col.ScrollbarGrabActive] = imgui.ImVec4(0.50, 0.50, 0.50, 1.00)
style.Colors[imgui.Col.CheckMark] = imgui.ImVec4(0.66, 0.66, 0.66, 1.00)
style.Colors[imgui.Col.SliderGrab] = imgui.ImVec4(0.66, 0.66, 0.66, 1.00)
style.Colors[imgui.Col.SliderGrabActive] = imgui.ImVec4(0.70, 0.70, 0.73, 1.00)
style.Colors[imgui.Col.Button] = imgui.ImVec4(0.30, 0.30, 0.30, 1.00)
style.Colors[imgui.Col.ButtonHovered] = imgui.ImVec4(0.40, 0.40, 0.40, 1.00)
style.Colors[imgui.Col.ButtonActive] = imgui.ImVec4(0.50, 0.50, 0.50, 1.00)
style.Colors[imgui.Col.Header] = imgui.ImVec4(0.20, 0.20, 0.20, 1.00)
style.Colors[imgui.Col.HeaderHovered] = imgui.ImVec4(0.30, 0.30, 0.30, 1.00)
style.Colors[imgui.Col.HeaderActive] = imgui.ImVec4(0.25, 0.25, 0.25, 1.00)
style.Colors[imgui.Col.Separator] = imgui.ImVec4(0.30, 0.30, 0.30, 1.00)
style.Colors[imgui.Col.SeparatorHovered] = imgui.ImVec4(0.40, 0.40, 0.40, 1.00)
style.Colors[imgui.Col.SeparatorActive] = imgui.ImVec4(0.50, 0.50, 0.50, 1.00)
style.Colors[imgui.Col.ResizeGrip] = imgui.ImVec4(0.30, 0.30, 0.30, 1.00)
style.Colors[imgui.Col.ResizeGripHovered] = imgui.ImVec4(0.40, 0.40, 0.40, 1.00)
style.Colors[imgui.Col.ResizeGripActive] = imgui.ImVec4(0.50, 0.50, 0.50, 1.00)
style.Colors[imgui.Col.PlotLines] = imgui.ImVec4(0.70, 0.70, 0.73, 1.00)
style.Colors[imgui.Col.PlotLinesHovered] = imgui.ImVec4(0.95, 0.95, 0.70, 1.00)
style.Colors[imgui.Col.PlotHistogram] = imgui.ImVec4(0.70, 0.70, 0.73, 1.00)
style.Colors[imgui.Col.PlotHistogramHovered] = imgui.ImVec4(0.95, 0.95, 0.70, 1.00)
style.Colors[imgui.Col.TextSelectedBg] = imgui.ImVec4(0.25, 0.25, 0.15, 1.00)
style.Colors[imgui.Col.ModalWindowDimBg] = imgui.ImVec4(0.10, 0.10, 0.10, 0.80)
style.Colors[imgui.Col.Tab] = imgui.ImVec4(0.20, 0.20, 0.20, 1.00)
style.Colors[imgui.Col.TabHovered] = imgui.ImVec4(0.30, 0.30, 0.30, 1.00)
style.Colors[imgui.Col.TabActive] = imgui.ImVec4(0.25, 0.25, 0.25, 1.00)
end
},
{
change = function()
imgui.SwitchContext()
local style = imgui.GetStyle()
style.WindowPadding = imgui.ImVec2(15, 15)
style.WindowRounding = 10.0
style.ChildRounding = 6.0
style.FramePadding = imgui.ImVec2(8, 7)
style.FrameRounding = 8.0
style.ItemSpacing = imgui.ImVec2(8, 8)
style.ItemInnerSpacing = imgui.ImVec2(10, 6)
style.IndentSpacing = 25.0
style.ScrollbarSize = 13.0
style.ScrollbarRounding = 12.0
style.GrabMinSize = 10.0
style.GrabRounding = 6.0
style.PopupRounding = 8
style.WindowTitleAlign = imgui.ImVec2(0.5, 0.5)
style.ButtonTextAlign = imgui.ImVec2(0.5, 0.5)
style.Colors[imgui.Col.Text] = imgui.ImVec4(0.10, 0.10, 0.10, 1.00)
style.Colors[imgui.Col.TextDisabled] = imgui.ImVec4(0.60, 0.60, 0.60, 1.00)
style.Colors[imgui.Col.WindowBg] = imgui.ImVec4(0.95, 0.95, 0.95, 1.00)
style.Colors[imgui.Col.ChildBg] = imgui.ImVec4(0.90, 0.90, 0.90, 1.00)
style.Colors[imgui.Col.PopupBg] = imgui.ImVec4(0.95, 0.95, 0.95, 1.00)
style.Colors[imgui.Col.Border] = imgui.ImVec4(0.80, 0.80, 0.80, 1.00)
style.Colors[imgui.Col.BorderShadow] = imgui.ImVec4(0.00, 0.00, 0.00, 0.00)
style.Colors[imgui.Col.FrameBg] = imgui.ImVec4(0.85, 0.85, 0.85, 1.00)
style.Colors[imgui.Col.FrameBgHovered] = imgui.ImVec4(0.75, 0.75, 0.75, 1.00)
style.Colors[imgui.Col.FrameBgActive] = imgui.ImVec4(0.65, 0.65, 0.65, 1.00)
style.Colors[imgui.Col.TitleBg] = imgui.ImVec4(0.80, 0.80, 0.80, 1.00)
style.Colors[imgui.Col.TitleBgCollapsed] = imgui.ImVec4(0.70, 0.70, 0.70, 1.00)
style.Colors[imgui.Col.TitleBgActive] = imgui.ImVec4(0.75, 0.75, 0.75, 1.00)
style.Colors[imgui.Col.MenuBarBg] = imgui.ImVec4(0.85, 0.85, 0.85, 1.00)
style.Colors[imgui.Col.ScrollbarBg] = imgui.ImVec4(0.90, 0.90, 0.90, 1.00)
style.Colors[imgui.Col.ScrollbarGrab] = imgui.ImVec4(0.75, 0.75, 0.75, 1.00)
style.Colors[imgui.Col.ScrollbarGrabHovered] = imgui.ImVec4(0.65, 0.65, 0.65, 1.00)
style.Colors[imgui.Col.ScrollbarGrabActive] = imgui.ImVec4(0.55, 0.55, 0.55, 1.00)
style.Colors[imgui.Col.CheckMark] = imgui.ImVec4(0.35, 0.35, 0.35, 1.00)
style.Colors[imgui.Col.SliderGrab] = imgui.ImVec4(0.45, 0.45, 0.45, 1.00)
style.Colors[imgui.Col.SliderGrabActive] = imgui.ImVec4(0.55, 0.55, 0.55, 1.00)
style.Colors[imgui.Col.Button] = imgui.ImVec4(0.80, 0.80, 0.80, 1.00)
style.Colors[imgui.Col.ButtonHovered] = imgui.ImVec4(0.70, 0.70, 0.70, 1.00)
style.Colors[imgui.Col.ButtonActive] = imgui.ImVec4(0.60, 0.60, 0.60, 1.00)
style.Colors[imgui.Col.Header] = imgui.ImVec4(0.85, 0.85, 0.85, 1.00)
style.Colors[imgui.Col.HeaderHovered] = imgui.ImVec4(0.75, 0.75, 0.75, 1.00)
style.Colors[imgui.Col.HeaderActive] = imgui.ImVec4(0.65, 0.65, 0.65, 1.00)
style.Colors[imgui.Col.Separator] = imgui.ImVec4(0.80, 0.80, 0.80, 1.00)
style.Colors[imgui.Col.SeparatorHovered] = imgui.ImVec4(0.70, 0.70, 0.70, 1.00)
style.Colors[imgui.Col.SeparatorActive] = imgui.ImVec4(0.60, 0.60, 0.60, 1.00)
style.Colors[imgui.Col.ResizeGrip] = imgui.ImVec4(0.85, 0.85, 0.85, 1.00)
style.Colors[imgui.Col.ResizeGripHovered] = imgui.ImVec4(0.75, 0.75, 0.75, 1.00)
style.Colors[imgui.Col.ResizeGripActive] = imgui.ImVec4(0.65, 0.65, 0.65, 1.00)
style.Colors[imgui.Col.PlotLines] = imgui.ImVec4(0.40, 0.40, 0.40, 1.00)
style.Colors[imgui.Col.PlotLinesHovered] = imgui.ImVec4(0.30, 0.30, 0.30, 1.00)
style.Colors[imgui.Col.PlotHistogram] = imgui.ImVec4(0.40, 0.40, 0.40, 1.00)
style.Colors[imgui.Col.PlotHistogramHovered] = imgui.ImVec4(0.30, 0.30, 0.30, 1.00)
style.Colors[imgui.Col.TextSelectedBg] = imgui.ImVec4(0.75, 0.75, 0.75, 1.00)
style.Colors[imgui.Col.ModalWindowDimBg] = imgui.ImVec4(0.85, 0.85, 0.85, 0.80)
style.Colors[imgui.Col.Tab] = imgui.ImVec4(0.85, 0.85, 0.85, 1.00)
style.Colors[imgui.Col.TabHovered] = imgui.ImVec4(0.75, 0.75, 0.75, 1.00)
style.Colors[imgui.Col.TabActive] = imgui.ImVec4(0.65, 0.65, 0.65, 1.00)
end
},
{
change = function()
imgui.SwitchContext()
local style = imgui.GetStyle()
style.WindowPadding = imgui.ImVec2(15, 15)
style.WindowRounding = 10.0
style.ChildRounding = 6.0
style.FramePadding = imgui.ImVec2(8, 7)
style.FrameRounding = 8.0
style.ItemSpacing = imgui.ImVec2(8, 8)
style.ItemInnerSpacing = imgui.ImVec2(10, 6)
style.IndentSpacing = 25.0
style.ScrollbarSize = 13.0
style.ScrollbarRounding = 12.0
style.GrabMinSize = 10.0
style.GrabRounding = 6.0
style.PopupRounding = 8
style.WindowTitleAlign = imgui.ImVec2(0.5, 0.5)
style.ButtonTextAlign = imgui.ImVec2(0.5, 0.5)
style.Colors[imgui.Col.Text] = imgui.ImVec4(0.90, 0.90, 0.93, 1.00)
style.Colors[imgui.Col.TextDisabled] = imgui.ImVec4(0.40, 0.40, 0.45, 1.00)
style.Colors[imgui.Col.WindowBg] = imgui.ImVec4(0.12, 0.12, 0.14, 1.00)
style.Colors[imgui.Col.ChildBg] = imgui.ImVec4(0.18, 0.20, 0.22, 0.30)
style.Colors[imgui.Col.PopupBg] = imgui.ImVec4(0.13, 0.13, 0.15, 1.00)
style.Colors[imgui.Col.Border] = imgui.ImVec4(0.30, 0.30, 0.35, 1.00)
style.Colors[imgui.Col.BorderShadow] = imgui.ImVec4(0.00, 0.00, 0.00, 0.00)
style.Colors[imgui.Col.FrameBg] = imgui.ImVec4(0.18, 0.18, 0.20, 1.00)
style.Colors[imgui.Col.FrameBgHovered] = imgui.ImVec4(0.25, 0.25, 0.28, 1.00)
style.Colors[imgui.Col.FrameBgActive] = imgui.ImVec4(0.30, 0.30, 0.34, 1.00)
style.Colors[imgui.Col.TitleBg] = imgui.ImVec4(0.15, 0.15, 0.17, 1.00)
style.Colors[imgui.Col.TitleBgCollapsed] = imgui.ImVec4(0.10, 0.10, 0.12, 1.00)
style.Colors[imgui.Col.TitleBgActive] = imgui.ImVec4(0.15, 0.15, 0.17, 1.00)
style.Colors[imgui.Col.MenuBarBg] = imgui.ImVec4(0.12, 0.12, 0.14, 1.00)
style.Colors[imgui.Col.ScrollbarBg] = imgui.ImVec4(0.12, 0.12, 0.14, 1.00)
style.Colors[imgui.Col.ScrollbarGrab] = imgui.ImVec4(0.30, 0.30, 0.35, 1.00)
style.Colors[imgui.Col.ScrollbarGrabHovered] = imgui.ImVec4(0.40, 0.40, 0.45, 1.00)
style.Colors[imgui.Col.ScrollbarGrabActive] = imgui.ImVec4(0.50, 0.50, 0.55, 1.00)
style.Colors[imgui.Col.CheckMark] = imgui.ImVec4(0.70, 0.70, 0.90, 1.00)
style.Colors[imgui.Col.SliderGrab] = imgui.ImVec4(0.70, 0.70, 0.90, 1.00)
style.Colors[imgui.Col.SliderGrabActive] = imgui.ImVec4(0.80, 0.80, 0.90, 1.00)
style.Colors[imgui.Col.Button] = imgui.ImVec4(0.18, 0.18, 0.20, 1.00)
style.Colors[imgui.Col.ButtonHovered] = imgui.ImVec4(0.60, 0.60, 0.90, 1.00)
style.Colors[imgui.Col.ButtonActive] = imgui.ImVec4(0.28, 0.56, 0.96, 1.00)
style.Colors[imgui.Col.Header] = imgui.ImVec4(0.20, 0.20, 0.23, 1.00)
style.Colors[imgui.Col.HeaderHovered] = imgui.ImVec4(0.25, 0.25, 0.28, 1.00)
style.Colors[imgui.Col.HeaderActive] = imgui.ImVec4(0.30, 0.30, 0.34, 1.00)
style.Colors[imgui.Col.Separator] = imgui.ImVec4(0.40, 0.40, 0.45, 1.00)
style.Colors[imgui.Col.SeparatorHovered] = imgui.ImVec4(0.50, 0.50, 0.55, 1.00)
style.Colors[imgui.Col.SeparatorActive] = imgui.ImVec4(0.60, 0.60, 0.65, 1.00)
style.Colors[imgui.Col.ResizeGrip] = imgui.ImVec4(0.20, 0.20, 0.23, 1.00)
style.Colors[imgui.Col.ResizeGripHovered] = imgui.ImVec4(0.25, 0.25, 0.28, 1.00)
style.Colors[imgui.Col.ResizeGripActive] = imgui.ImVec4(0.30, 0.30, 0.34, 1.00)
style.Colors[imgui.Col.PlotLines] = imgui.ImVec4(0.61, 0.61, 0.64, 1.00)
style.Colors[imgui.Col.PlotLinesHovered] = imgui.ImVec4(0.70, 0.70, 0.75, 1.00)
style.Colors[imgui.Col.PlotHistogram] = imgui.ImVec4(0.61, 0.61, 0.64, 1.00)
style.Colors[imgui.Col.PlotHistogramHovered] = imgui.ImVec4(0.70, 0.70, 0.75, 1.00)
style.Colors[imgui.Col.TextSelectedBg] = imgui.ImVec4(0.30, 0.30, 0.34, 1.00)
style.Colors[imgui.Col.ModalWindowDimBg] = imgui.ImVec4(0.10, 0.10, 0.12, 0.80)
style.Colors[imgui.Col.Tab] = imgui.ImVec4(0.18, 0.20, 0.22, 1.00)
style.Colors[imgui.Col.TabHovered] = imgui.ImVec4(0.60, 0.60, 0.90, 1.00)
style.Colors[imgui.Col.TabActive] = imgui.ImVec4(0.28, 0.56, 0.96, 1.00)
end
},
{
change = function()
imgui.SwitchContext()
local style = imgui.GetStyle()
style.WindowPadding = imgui.ImVec2(15, 15)
style.WindowRounding = 10.0
style.ChildRounding = 6.0
style.FramePadding = imgui.ImVec2(8, 7)
style.FrameRounding = 8.0
style.ItemSpacing = imgui.ImVec2(8, 8)
style.ItemInnerSpacing = imgui.ImVec2(10, 6)
style.IndentSpacing = 25.0
style.ScrollbarSize = 13.0
style.ScrollbarRounding = 12.0
style.GrabMinSize = 10.0
style.GrabRounding = 6.0
style.PopupRounding = 8
style.WindowTitleAlign = imgui.ImVec2(0.5, 0.5)
style.ButtonTextAlign = imgui.ImVec2(0.5, 0.5)
style.Colors[imgui.Col.Text] = imgui.ImVec4(1.00, 0.90, 0.85, 1.00)
style.Colors[imgui.Col.TextDisabled] = imgui.ImVec4(0.75, 0.60, 0.55, 1.00)
style.Colors[imgui.Col.WindowBg] = imgui.ImVec4(0.25, 0.15, 0.10, 1.00)
style.Colors[imgui.Col.ChildBg] = imgui.ImVec4(0.30, 0.20, 0.15, 0.30)
style.Colors[imgui.Col.PopupBg] = imgui.ImVec4(0.30, 0.20, 0.15, 1.00)
style.Colors[imgui.Col.Border] = imgui.ImVec4(0.80, 0.35, 0.20, 1.00)
style.Colors[imgui.Col.BorderShadow] = imgui.ImVec4(0.00, 0.00, 0.00, 0.00)
style.Colors[imgui.Col.FrameBg] = imgui.ImVec4(0.30, 0.20, 0.15, 1.00)
style.Colors[imgui.Col.FrameBgHovered] = imgui.ImVec4(0.45, 0.25, 0.20, 1.00)
style.Colors[imgui.Col.FrameBgActive] = imgui.ImVec4(0.55, 0.35, 0.25, 1.00)
style.Colors[imgui.Col.TitleBg] = imgui.ImVec4(0.25, 0.15, 0.10, 1.00)
style.Colors[imgui.Col.TitleBgCollapsed] = imgui.ImVec4(0.20, 0.10, 0.05, 1.00)
style.Colors[imgui.Col.TitleBgActive] = imgui.ImVec4(0.30, 0.20, 0.15, 1.00)
style.Colors[imgui.Col.MenuBarBg] = imgui.ImVec4(0.25, 0.15, 0.10, 1.00)
style.Colors[imgui.Col.ScrollbarBg] = imgui.ImVec4(0.25, 0.15, 0.10, 1.00)
style.Colors[imgui.Col.ScrollbarGrab] = imgui.ImVec4(0.80, 0.35, 0.20, 1.00)
style.Colors[imgui.Col.ScrollbarGrabHovered] = imgui.ImVec4(0.90, 0.50, 0.35, 1.00)
style.Colors[imgui.Col.ScrollbarGrabActive] = imgui.ImVec4(1.00, 0.65, 0.50, 1.00)
style.Colors[imgui.Col.CheckMark] = imgui.ImVec4(1.00, 0.65, 0.50, 1.00)
style.Colors[imgui.Col.SliderGrab] = imgui.ImVec4(1.00, 0.65, 0.50, 1.00)
style.Colors[imgui.Col.SliderGrabActive] = imgui.ImVec4(1.00, 0.70, 0.55, 1.00)
style.Colors[imgui.Col.Button] = imgui.ImVec4(0.30, 0.20, 0.15, 1.00)
style.Colors[imgui.Col.ButtonHovered] = imgui.ImVec4(0.90, 0.50, 0.35, 1.00)
style.Colors[imgui.Col.ButtonActive] = imgui.ImVec4(1.00, 0.55, 0.40, 1.00)
style.Colors[imgui.Col.Header] = imgui.ImVec4(0.45, 0.25, 0.20, 1.00)
style.Colors[imgui.Col.HeaderHovered] = imgui.ImVec4(0.55, 0.30, 0.25, 1.00)
style.Colors[imgui.Col.HeaderActive] = imgui.ImVec4(0.65, 0.40, 0.30, 1.00)
style.Colors[imgui.Col.Separator] = imgui.ImVec4(0.80, 0.35, 0.20, 1.00)
style.Colors[imgui.Col.SeparatorHovered] = imgui.ImVec4(0.90, 0.50, 0.35, 1.00)
style.Colors[imgui.Col.SeparatorActive] = imgui.ImVec4(1.00, 0.65, 0.50, 1.00)
style.Colors[imgui.Col.ResizeGrip] = imgui.ImVec4(0.45, 0.25, 0.20, 1.00)
style.Colors[imgui.Col.ResizeGripHovered] = imgui.ImVec4(0.55, 0.30, 0.25, 1.00)
style.Colors[imgui.Col.ResizeGripActive] = imgui.ImVec4(0.65, 0.40, 0.30, 1.00)
style.Colors[imgui.Col.PlotLines] = imgui.ImVec4(0.90, 0.50, 0.35, 1.00)
style.Colors[imgui.Col.PlotLinesHovered] = imgui.ImVec4(1.00, 0.55, 0.40, 1.00)
style.Colors[imgui.Col.PlotHistogram] = imgui.ImVec4(0.90, 0.50, 0.35, 1.00)
style.Colors[imgui.Col.PlotHistogramHovered] = imgui.ImVec4(1.00, 0.55, 0.40, 1.00)
style.Colors[imgui.Col.TextSelectedBg] = imgui.ImVec4(0.55, 0.30, 0.25, 1.00)
style.Colors[imgui.Col.ModalWindowDimBg] = imgui.ImVec4(0.25, 0.15, 0.10, 0.80)
style.Colors[imgui.Col.Tab] = imgui.ImVec4(0.30, 0.20, 0.15, 1.00)
style.Colors[imgui.Col.TabHovered] = imgui.ImVec4(0.90, 0.50, 0.35, 1.00)
style.Colors[imgui.Col.TabActive] = imgui.ImVec4(1.00, 0.55, 0.40, 1.00)
end
},
{
change = function()
imgui.SwitchContext()
local style = imgui.GetStyle()
style.WindowPadding = imgui.ImVec2(15, 15)
style.WindowRounding = 10.0
style.ChildRounding = 6.0
style.FramePadding = imgui.ImVec2(8, 7)
style.FrameRounding = 8.0
style.ItemSpacing = imgui.ImVec2(8, 8)
style.ItemInnerSpacing = imgui.ImVec2(10, 6)
style.IndentSpacing = 25.0
style.ScrollbarSize = 13.0
style.ScrollbarRounding = 12.0
style.GrabMinSize = 10.0
style.GrabRounding = 6.0
style.PopupRounding = 8
style.WindowTitleAlign = imgui.ImVec2(0.5, 0.5)
style.ButtonTextAlign = imgui.ImVec2(0.5, 0.5)
style.Colors[imgui.Col.Text] = imgui.ImVec4(0.80, 0.80, 0.83, 1.00)
style.Colors[imgui.Col.TextDisabled] = imgui.ImVec4(0.50, 0.50, 0.55, 1.00)
style.Colors[imgui.Col.WindowBg] = imgui.ImVec4(0.16, 0.16, 0.17, 1.00)
style.Colors[imgui.Col.ChildBg] = imgui.ImVec4(0.20, 0.20, 0.22, 1.00)
style.Colors[imgui.Col.PopupBg] = imgui.ImVec4(0.18, 0.18, 0.19, 1.00)
style.Colors[imgui.Col.Border] = imgui.ImVec4(0.31, 0.31, 0.35, 1.00)
style.Colors[imgui.Col.BorderShadow] = imgui.ImVec4(0.00, 0.00, 0.00, 0.00)
style.Colors[imgui.Col.FrameBg] = imgui.ImVec4(0.25, 0.25, 0.27, 1.00)
style.Colors[imgui.Col.FrameBgHovered] = imgui.ImVec4(0.35, 0.35, 0.37, 1.00)
style.Colors[imgui.Col.FrameBgActive] = imgui.ImVec4(0.45, 0.45, 0.47, 1.00)
style.Colors[imgui.Col.TitleBg] = imgui.ImVec4(0.20, 0.20, 0.22, 1.00)
style.Colors[imgui.Col.TitleBgCollapsed] = imgui.ImVec4(0.20, 0.20, 0.22, 1.00)
style.Colors[imgui.Col.TitleBgActive] = imgui.ImVec4(0.25, 0.25, 0.28, 1.00)
style.Colors[imgui.Col.MenuBarBg] = imgui.ImVec4(0.20, 0.20, 0.22, 1.00)
style.Colors[imgui.Col.ScrollbarBg] = imgui.ImVec4(0.20, 0.20, 0.22, 1.00)
style.Colors[imgui.Col.ScrollbarGrab] = imgui.ImVec4(0.30, 0.30, 0.33, 1.00)
style.Colors[imgui.Col.ScrollbarGrabHovered] = imgui.ImVec4(0.35, 0.35, 0.38, 1.00)
style.Colors[imgui.Col.ScrollbarGrabActive] = imgui.ImVec4(0.40, 0.40, 0.43, 1.00)
style.Colors[imgui.Col.CheckMark] = imgui.ImVec4(0.70, 0.70, 0.73, 1.00)
style.Colors[imgui.Col.SliderGrab] = imgui.ImVec4(0.60, 0.60, 0.63, 1.00)
style.Colors[imgui.Col.SliderGrabActive] = imgui.ImVec4(0.70, 0.70, 0.73, 1.00)
style.Colors[imgui.Col.Button] = imgui.ImVec4(0.25, 0.25, 0.27, 1.00)
style.Colors[imgui.Col.ButtonHovered] = imgui.ImVec4(0.35, 0.35, 0.38, 1.00)
style.Colors[imgui.Col.ButtonActive] = imgui.ImVec4(0.45, 0.45, 0.47, 1.00)
style.Colors[imgui.Col.Header] = imgui.ImVec4(0.35, 0.35, 0.38, 1.00)
style.Colors[imgui.Col.HeaderHovered] = imgui.ImVec4(0.40, 0.40, 0.43, 1.00)
style.Colors[imgui.Col.HeaderActive] = imgui.ImVec4(0.45, 0.45, 0.48, 1.00)
style.Colors[imgui.Col.Separator] = imgui.ImVec4(0.30, 0.30, 0.33, 1.00)
style.Colors[imgui.Col.SeparatorHovered] = imgui.ImVec4(0.35, 0.35, 0.38, 1.00)
style.Colors[imgui.Col.SeparatorActive] = imgui.ImVec4(0.40, 0.40, 0.43, 1.00)
style.Colors[imgui.Col.ResizeGrip] = imgui.ImVec4(0.25, 0.25, 0.27, 1.00)
style.Colors[imgui.Col.ResizeGripHovered] = imgui.ImVec4(0.30, 0.30, 0.33, 1.00)
style.Colors[imgui.Col.ResizeGripActive] = imgui.ImVec4(0.35, 0.35, 0.38, 1.00)
style.Colors[imgui.Col.PlotLines] = imgui.ImVec4(0.65, 0.65, 0.68, 1.00)
style.Colors[imgui.Col.PlotLinesHovered] = imgui.ImVec4(0.75, 0.75, 0.78, 1.00)
style.Colors[imgui.Col.PlotHistogram] = imgui.ImVec4(0.65, 0.65, 0.68, 1.00)
style.Colors[imgui.Col.PlotHistogramHovered] = imgui.ImVec4(0.75, 0.75, 0.78, 1.00)
style.Colors[imgui.Col.TextSelectedBg] = imgui.ImVec4(0.35, 0.35, 0.38, 1.00)
style.Colors[imgui.Col.ModalWindowDimBg] = imgui.ImVec4(0.20, 0.20, 0.22, 0.80)
style.Colors[imgui.Col.Tab] = imgui.ImVec4(0.25, 0.25, 0.27, 1.00)
style.Colors[imgui.Col.TabHovered] = imgui.ImVec4(0.35, 0.35, 0.38, 1.00)
style.Colors[imgui.Col.TabActive] = imgui.ImVec4(0.40, 0.40, 0.43, 1.00)
end
},
{
change = function()
imgui.SwitchContext()
local style = imgui.GetStyle()
style.WindowPadding = imgui.ImVec2(15, 15)
style.WindowRounding = 10.0
style.ChildRounding = 6.0
style.FramePadding = imgui.ImVec2(8, 7)
style.FrameRounding = 8.0
style.ItemSpacing = imgui.ImVec2(8, 8)
style.ItemInnerSpacing = imgui.ImVec2(10, 6)
style.IndentSpacing = 25.0
style.ScrollbarSize = 13.0
style.ScrollbarRounding = 12.0
style.GrabMinSize = 10.0
style.GrabRounding = 6.0
style.PopupRounding = 8
style.WindowTitleAlign = imgui.ImVec2(0.5, 0.5)
style.ButtonTextAlign = imgui.ImVec2(0.5, 0.5)
style.Colors[imgui.Col.Text] = imgui.ImVec4(0.90, 0.90, 0.93, 1.00)
style.Colors[imgui.Col.TextDisabled] = imgui.ImVec4(0.40, 0.40, 0.45, 1.00)
style.Colors[imgui.Col.WindowBg] = imgui.ImVec4(0.12, 0.12, 0.14, 1.00)
style.Colors[imgui.Col.ChildBg] = imgui.ImVec4(0.18, 0.20, 0.22, 0.30)
style.Colors[imgui.Col.PopupBg] = imgui.ImVec4(0.13, 0.13, 0.15, 1.00)
style.Colors[imgui.Col.Border] = imgui.ImVec4(0.30, 0.30, 0.35, 1.00)
style.Colors[imgui.Col.BorderShadow] = imgui.ImVec4(0.00, 0.00, 0.00, 0.00)
style.Colors[imgui.Col.FrameBg] = imgui.ImVec4(0.18, 0.18, 0.20, 1.00)
style.Colors[imgui.Col.FrameBgHovered] = imgui.ImVec4(0.25, 0.25, 0.28, 1.00)
style.Colors[imgui.Col.FrameBgActive] = imgui.ImVec4(0.30, 0.30, 0.34, 1.00)
style.Colors[imgui.Col.TitleBg] = imgui.ImVec4(0.15, 0.15, 0.17, 1.00)
style.Colors[imgui.Col.TitleBgCollapsed] = imgui.ImVec4(0.10, 0.10, 0.12, 1.00)
style.Colors[imgui.Col.TitleBgActive] = imgui.ImVec4(0.15, 0.15, 0.17, 1.00)
style.Colors[imgui.Col.MenuBarBg] = imgui.ImVec4(0.12, 0.12, 0.14, 1.00)
style.Colors[imgui.Col.ScrollbarBg] = imgui.ImVec4(0.12, 0.12, 0.14, 1.00)
style.Colors[imgui.Col.ScrollbarGrab] = imgui.ImVec4(0.30, 0.30, 0.35, 1.00)
style.Colors[imgui.Col.ScrollbarGrabHovered] = imgui.ImVec4(0.40, 0.40, 0.45, 1.00)
style.Colors[imgui.Col.ScrollbarGrabActive] = imgui.ImVec4(0.50, 0.50, 0.55, 1.00)
style.Colors[imgui.Col.CheckMark] = imgui.ImVec4(0.70, 0.70, 0.90, 1.00)
style.Colors[imgui.Col.SliderGrab] = imgui.ImVec4(0.70, 0.70, 0.90, 1.00)
style.Colors[imgui.Col.SliderGrabActive] = imgui.ImVec4(0.80, 0.80, 0.90, 1.00)
style.Colors[imgui.Col.Button] = imgui.ImVec4(0.18, 0.18, 0.20, 1.00)
style.Colors[imgui.Col.ButtonHovered] = imgui.ImVec4(0.60, 0.60, 0.90, 1.00)
style.Colors[imgui.Col.ButtonActive] = imgui.ImVec4(0.28, 0.56, 0.96, 1.00)
style.Colors[imgui.Col.Header] = imgui.ImVec4(0.20, 0.20, 0.23, 1.00)
style.Colors[imgui.Col.HeaderHovered] = imgui.ImVec4(0.25, 0.25, 0.28, 1.00)
style.Colors[imgui.Col.HeaderActive] = imgui.ImVec4(0.30, 0.30, 0.34, 1.00)
style.Colors[imgui.Col.Separator] = imgui.ImVec4(0.40, 0.40, 0.45, 1.00)
style.Colors[imgui.Col.SeparatorHovered] = imgui.ImVec4(0.50, 0.50, 0.55, 1.00)
style.Colors[imgui.Col.SeparatorActive] = imgui.ImVec4(0.60, 0.60, 0.65, 1.00)
style.Colors[imgui.Col.ResizeGrip] = imgui.ImVec4(0.20, 0.20, 0.23, 1.00)
style.Colors[imgui.Col.ResizeGripHovered] = imgui.ImVec4(0.25, 0.25, 0.28, 1.00)
style.Colors[imgui.Col.ResizeGripActive] = imgui.ImVec4(0.30, 0.30, 0.34, 1.00)
style.Colors[imgui.Col.PlotLines] = imgui.ImVec4(0.61, 0.61, 0.64, 1.00)
style.Colors[imgui.Col.PlotLinesHovered] = imgui.ImVec4(0.70, 0.70, 0.75, 1.00)
style.Colors[imgui.Col.PlotHistogram] = imgui.ImVec4(0.61, 0.61, 0.64, 1.00)
style.Colors[imgui.Col.PlotHistogramHovered] = imgui.ImVec4(0.70, 0.70, 0.75, 1.00)
style.Colors[imgui.Col.TextSelectedBg] = imgui.ImVec4(0.30, 0.30, 0.34, 1.00)
style.Colors[imgui.Col.ModalWindowDimBg] = imgui.ImVec4(0.10, 0.10, 0.12, 0.80)
style.Colors[imgui.Col.Tab] = imgui.ImVec4(0.18, 0.20, 0.22, 1.00)
style.Colors[imgui.Col.TabHovered] = imgui.ImVec4(0.60, 0.60, 0.90, 1.00)
style.Colors[imgui.Col.TabActive] = imgui.ImVec4(0.28, 0.56, 0.96, 1.00)
end
},
{
change = function()
imgui.SwitchContext()
local style = imgui.GetStyle()
style.WindowPadding = imgui.ImVec2(15, 15)
style.WindowRounding = 10.0
style.ChildRounding = 6.0
style.FramePadding = imgui.ImVec2(8, 7)
style.FrameRounding = 8.0
style.ItemSpacing = imgui.ImVec2(8, 8)
style.ItemInnerSpacing = imgui.ImVec2(10, 6)
style.IndentSpacing = 25.0
style.ScrollbarSize = 13.0
style.ScrollbarRounding = 12.0
style.GrabMinSize = 10.0
style.GrabRounding = 6.0
style.PopupRounding = 8
style.WindowTitleAlign = imgui.ImVec2(0.5, 0.5)
style.ButtonTextAlign = imgui.ImVec2(0.5, 0.5)
style.Colors[imgui.Col.Text] = imgui.ImVec4(0.90, 0.90, 0.93, 1.00)
style.Colors[imgui.Col.TextDisabled] = imgui.ImVec4(0.40, 0.40, 0.45, 1.00)
style.Colors[imgui.Col.WindowBg] = imgui.ImVec4(0.12, 0.12, 0.14, 1.00)
style.Colors[imgui.Col.ChildBg] = imgui.ImVec4(0.18, 0.20, 0.22, 0.30)
style.Colors[imgui.Col.PopupBg] = imgui.ImVec4(0.13, 0.13, 0.15, 1.00)
style.Colors[imgui.Col.Border] = imgui.ImVec4(0.30, 0.30, 0.35, 1.00)
style.Colors[imgui.Col.BorderShadow] = imgui.ImVec4(0.00, 0.00, 0.00, 0.00)
style.Colors[imgui.Col.FrameBg] = imgui.ImVec4(0.18, 0.18, 0.20, 1.00)
style.Colors[imgui.Col.FrameBgHovered] = imgui.ImVec4(0.25, 0.25, 0.28, 1.00)
style.Colors[imgui.Col.FrameBgActive] = imgui.ImVec4(0.30, 0.30, 0.34, 1.00)
style.Colors[imgui.Col.TitleBg] = imgui.ImVec4(0.15, 0.15, 0.17, 1.00)
style.Colors[imgui.Col.TitleBgCollapsed] = imgui.ImVec4(0.10, 0.10, 0.12, 1.00)
style.Colors[imgui.Col.TitleBgActive] = imgui.ImVec4(0.15, 0.15, 0.17, 1.00)
style.Colors[imgui.Col.MenuBarBg] = imgui.ImVec4(0.12, 0.12, 0.14, 1.00)
style.Colors[imgui.Col.ScrollbarBg] = imgui.ImVec4(0.12, 0.12, 0.14, 1.00)
style.Colors[imgui.Col.ScrollbarGrab] = imgui.ImVec4(0.30, 0.30, 0.35, 1.00)
style.Colors[imgui.Col.ScrollbarGrabHovered] = imgui.ImVec4(0.40, 0.40, 0.45, 1.00)
style.Colors[imgui.Col.ScrollbarGrabActive] = imgui.ImVec4(0.50, 0.50, 0.55, 1.00)
style.Colors[imgui.Col.CheckMark] = imgui.ImVec4(0.70, 0.70, 0.90, 1.00)
style.Colors[imgui.Col.SliderGrab] = imgui.ImVec4(0.70, 0.70, 0.90, 1.00)
style.Colors[imgui.Col.SliderGrabActive] = imgui.ImVec4(0.80, 0.80, 0.90, 1.00)
style.Colors[imgui.Col.Button] = imgui.ImVec4(0.18, 0.18, 0.20, 1.00)
style.Colors[imgui.Col.ButtonHovered] = imgui.ImVec4(0.60, 0.60, 0.90, 1.00)
style.Colors[imgui.Col.ButtonActive] = imgui.ImVec4(0.28, 0.56, 0.96, 1.00)
style.Colors[imgui.Col.Header] = imgui.ImVec4(0.20, 0.20, 0.23, 1.00)
style.Colors[imgui.Col.HeaderHovered] = imgui.ImVec4(0.25, 0.25, 0.28, 1.00)
style.Colors[imgui.Col.HeaderActive] = imgui.ImVec4(0.30, 0.30, 0.34, 1.00)
style.Colors[imgui.Col.Separator] = imgui.ImVec4(0.40, 0.40, 0.45, 1.00)
style.Colors[imgui.Col.SeparatorHovered] = imgui.ImVec4(0.50, 0.50, 0.55, 1.00)
style.Colors[imgui.Col.SeparatorActive] = imgui.ImVec4(0.60, 0.60, 0.65, 1.00)
style.Colors[imgui.Col.ResizeGrip] = imgui.ImVec4(0.20, 0.20, 0.23, 1.00)
style.Colors[imgui.Col.ResizeGripHovered] = imgui.ImVec4(0.25, 0.25, 0.28, 1.00)
style.Colors[imgui.Col.ResizeGripActive] = imgui.ImVec4(0.30, 0.30, 0.34, 1.00)
style.Colors[imgui.Col.PlotLines] = imgui.ImVec4(0.61, 0.61, 0.64, 1.00)
style.Colors[imgui.Col.PlotLinesHovered] = imgui.ImVec4(0.70, 0.70, 0.75, 1.00)
style.Colors[imgui.Col.PlotHistogram] = imgui.ImVec4(0.61, 0.61, 0.64, 1.00)
style.Colors[imgui.Col.PlotHistogramHovered] = imgui.ImVec4(0.70, 0.70, 0.75, 1.00)
style.Colors[imgui.Col.TextSelectedBg] = imgui.ImVec4(0.30, 0.30, 0.34, 1.00)
style.Colors[imgui.Col.ModalWindowDimBg] = imgui.ImVec4(0.10, 0.10, 0.12, 0.80)
style.Colors[imgui.Col.Tab] = imgui.ImVec4(0.18, 0.20, 0.22, 1.00)
style.Colors[imgui.Col.TabHovered] = imgui.ImVec4(0.60, 0.60, 0.90, 1.00)
style.Colors[imgui.Col.TabActive] = imgui.ImVec4(0.28, 0.56, 0.96, 1.00)
end
}
}
imgui.OnInitialize(function()
theme[decorListNumber[0]+1].change()
end)