// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
:Noname_2
0001: wait 100 ms
0AFA: is_samp_available
004D: jump_if_false @Noname_2
0001: wait 5000 ms
0AC8: 1@ = allocate_memory_size 16
0B39: samp get_current_server_address 1@ port 0@
00D6: if
0C18: 5@ = strstr string1 1@ string2 "176.32.37.62"
004D: jump_if_false @Noname_248
0AC9: free_allocated_memory 1@
:Noname_187
0001: wait 0
// body
0002: jump @Noname_187
:Noname_248
0A93: end_custom_thread // by romanblinov2013