Не выходит сделать активацию командой mimgui

mil0n

Новичок
Автор темы
2
0
Версия MoonLoader
.026-beta
Вообщем, делаю щас скрипт и столкнулся с проблемой что не могу добавить в бота команду для запуска менюшки, прошарил форум как добавить комманду и в каждом из случаев выдавало ошибку с value, а после того как убирал value от main_window_state(window) то писало ошибку с bool,
вообщем буду максимально благодарен если вы добавите к этому говнокоду команду активации:
Lua:
local imgui = require("mimgui")

local ffi = require("ffi")

local encoding = require("encoding")

encoding.default = 'CP1251'

local streamzone = false

local window = imgui.new.bool(false)

local u8 = encoding.UTF8

local work = false

local active = imgui.new.bool(false)

local workeat = false


imgui.OnFrame(

    function() return true end,

    function(this)

        local size, res = imgui.ImVec2(216, 168), imgui.ImVec2(getScreenResolution());

        imgui.SetNextWindowSize(size)

        imgui.Begin('Bot sosal', window, imgui.WindowFlags.NoResize)

        if imgui.Button(work and u8'начать джугать гвалу' or u8'прекратить джугать гвалу') then

            work = not work

            if work == true then


            end

        end



        if imgui.Checkbox(u8'Есть чипсы', acteat) then

            lua_thread.create(function()

                workeat = not workeat

                    while workeat == true do

                        wait(120000)

                        sampSendChat('/cheeps')

                    end

            end)

        end


        if imgui.Checkbox(streamzone and u8' Выключить зону стрима' or u8'Включить зону стрима', active) then

            streamzone = not streamzone

            if streamzone == true then

            for _, handle in ipairs(getAllChars()) do

                if doesCharExist(handle) then

                    local _, id = sampGetPlayerIdByCharHandle(handle)

                    if id ~= myid then

                    emul_rpc('onPlayerStreamOut', { id })

                sampAddChatMessage("Игрок удален (для того что-бы появились игроки выключите скрипт и  перезайдите в зону стрима)", -1)

            end

      end

      end

            end

        end

        imgui.End()

    end

    )


function emul_rpc(hook, parameters)

    local bs_io = require 'samp.events.bitstream_io'

    local handler = require 'samp.events.handlers'

    local extra_types = require 'samp.events.extra_types'

    local hooks = {


        --[[ Outgoing rpcs

        ['onSendEnterVehicle'] = { 'int16', 'bool8', 26 },

        ['onSendClickPlayer'] = { 'int16', 'int8', 23 },

        ['onSendClientJoin'] = { 'int32', 'int8', 'string8', 'int32', 'string8', 'string8', 'int32', 25 },

        ['onSendEnterEditObject'] = { 'int32', 'int16', 'int32', 'vector3d', 27 },

        ['onSendCommand'] = { 'string32', 50 },

        ['onSendSpawn'] = { 52 },

        ['onSendDeathNotification'] = { 'int8', 'int16', 53 },

        ['onSendDialogResponse'] = { 'int16', 'int8', 'int16', 'string8', 62 },

        ['onSendClickTextDraw'] = { 'int16', 83 },

        ['onSendVehicleTuningNotification'] = { 'int32', 'int32', 'int32', 'int32', 96 },

        ['onSendChat'] = { 'string8', 101 },

        ['onSendClientCheckResponse'] = { 'int8', 'int32', 'int8', 103 },

        ['onSendVehicleDamaged'] = { 'int16', 'int32', 'int32', 'int8', 'int8', 106 },

        ['onSendEditAttachedObject'] = { 'int32', 'int32', 'int32', 'int32', 'vector3d', 'vector3d', 'vector3d', 'int32', 'int32', 116 },

        ['onSendEditObject'] = { 'bool', 'int16', 'int32', 'vector3d', 'vector3d', 117 },

        ['onSendInteriorChangeNotification'] = { 'int8', 118 },

        ['onSendMapMarker'] = { 'vector3d', 119 },

        ['onSendRequestClass'] = { 'int32', 128 },

        ['onSendRequestSpawn'] = { 129 },

        ['onSendPickedUpPickup'] = { 'int32', 131 },

        ['onSendMenuSelect'] = { 'int8', 132 },

        ['onSendVehicleDestroyed'] = { 'int16', 136 },

        ['onSendQuitMenu'] = { 140 },

        ['onSendExitVehicle'] = { 'int16', 154 },

        ['onSendUpdateScoresAndPings'] = { 155 },

        ['onSendGiveDamage'] = { 'int16', 'float', 'int32', 'int32', 115 },

        ['onSendTakeDamage'] = { 'int16', 'float', 'int32', 'int32', 115 },]]


        -- Incoming rpcs

        ['onInitGame'] = { 139 },

        ['onPlayerJoin'] = { 'int16', 'int32', 'bool8', 'string8', 137 },

        ['onPlayerQuit'] = { 'int16', 'int8', 138 },

        ['onRequestClassResponse'] = { 'bool8', 'int8', 'int32', 'int8', 'vector3d', 'float', 'Int32Array3', 'Int32Array3', 128 },

        ['onRequestSpawnResponse'] = { 'bool8', 129 },

        ['onSetPlayerName'] = { 'int16', 'string8', 'bool8', 11 },

        ['onSetPlayerPos'] = { 'vector3d', 12 },

        ['onSetPlayerPosFindZ'] = { 'vector3d', 13 },

        ['onSetPlayerHealth'] = { 'float', 14 },

        ['onTogglePlayerControllable'] = { 'bool8', 15 },

        ['onPlaySound'] = { 'int32', 'vector3d', 16 },

        ['onSetWorldBounds'] = { 'float', 'float', 'float', 'float', 17 },

        ['onGivePlayerMoney'] = { 'int32', 18 },

        ['onSetPlayerFacingAngle'] = { 'float', 19 },

        --['onResetPlayerMoney'] = { 20 },

        --['onResetPlayerWeapons'] = { 21 },

        ['onGivePlayerWeapon'] = { 'int32', 'int32', 22 },

        --['onCancelEdit'] = { 28 },

        ['onSetPlayerTime'] = { 'int8', 'int8', 29 },

        ['onSetToggleClock'] = { 'bool8', 30 },

        ['onPlayerStreamIn'] = { 'int16', 'int8', 'int32', 'vector3d', 'float', 'int32', 'int8', 32 },

        ['onSetShopName'] = { 'string256', 33 },

        ['onSetPlayerSkillLevel'] = { 'int16', 'int32', 'int16', 34 },

        ['onSetPlayerDrunk'] = { 'int32', 35 },

        ['onCreate3DText'] = { 'int16', 'int32', 'vector3d', 'float', 'bool8', 'int16', 'int16', 'encodedString4096', 36 },

        --['onDisableCheckpoint'] = { 37 },

        ['onSetRaceCheckpoint'] = { 'int8', 'vector3d', 'vector3d', 'float', 38 },

        --['onDisableRaceCheckpoint'] = { 39 },

        --['onGamemodeRestart'] = { 40 },

        ['onPlayAudioStream'] = { 'string8', 'vector3d', 'float', 'bool8', 41 },

        --['onStopAudioStream'] = { 42 },

        ['onRemoveBuilding'] = { 'int32', 'vector3d', 'float', 43 },

        ['onCreateObject'] = { 44 },

        ['onSetObjectPosition'] = { 'int16', 'vector3d', 45 },

        ['onSetObjectRotation'] = { 'int16', 'vector3d', 46 },

        ['onDestroyObject'] = { 'int16', 47 },

        ['onPlayerDeathNotification'] = { 'int16', 'int16', 'int8', 55 },

        ['onSetMapIcon'] = { 'int8', 'vector3d', 'int8', 'int32', 'int8', 56 },

        ['onRemoveVehicleComponent'] = { 'int16', 'int16', 57 },

        ['onRemove3DTextLabel'] = { 'int16', 58 },

        ['onPlayerChatBubble'] = { 'int16', 'int32', 'float', 'int32', 'string8', 59 },

        ['onUpdateGlobalTimer'] = { 'int32', 60 },

        ['onShowDialog'] = { 'int16', 'int8', 'string8', 'string8', 'string8', 'encodedString4096', 61 },

        ['onDestroyPickup'] = { 'int32', 63 },

        ['onLinkVehicleToInterior'] = { 'int16', 'int8', 65 },

        ['onSetPlayerArmour'] = { 'float', 66 },

        ['onSetPlayerArmedWeapon'] = { 'int32', 67 },

        ['onSetSpawnInfo'] = { 'int8', 'int32', 'int8', 'vector3d', 'float', 'Int32Array3', 'Int32Array3', 68 },

        ['onSetPlayerTeam'] = { 'int16', 'int8', 69 },

        ['onPutPlayerInVehicle'] = { 'int16', 'int8', 70 },

        --['onRemovePlayerFromVehicle'] = { 71 },

        ['onSetPlayerColor'] = { 'int16', 'int32', 72 },

        ['onDisplayGameText'] = { 'int32', 'int32', 'string32', 73 },

        --['onForceClassSelection'] = { 74 },

        ['onAttachObjectToPlayer'] = { 'int16', 'int16', 'vector3d', 'vector3d', 75 },

        ['onInitMenu'] = { 76 },

        ['onShowMenu'] = { 'int8', 77 },

        ['onHideMenu'] = { 'int8', 78 },

        ['onCreateExplosion'] = { 'vector3d', 'int32', 'float', 79 },

        ['onShowPlayerNameTag'] = { 'int16', 'bool8', 80 },

        ['onAttachCameraToObject'] = { 'int16', 81 },

        ['onInterpolateCamera'] = { 'bool', 'vector3d', 'vector3d', 'int32', 'int8', 82 },

        ['onGangZoneStopFlash'] = { 'int16', 85 },

        ['onApplyPlayerAnimation'] = { 'int16', 'string8', 'string8', 'bool', 'bool', 'bool', 'bool', 'int32', 86 },

        ['onClearPlayerAnimation'] = { 'int16', 87 },

        ['onSetPlayerSpecialAction'] = { 'int8', 88 },

        ['onSetPlayerFightingStyle'] = { 'int16', 'int8', 89 },

        ['onSetPlayerVelocity'] = { 'vector3d', 90 },

        ['onSetVehicleVelocity'] = { 'bool8', 'vector3d', 91 },

        ['onServerMessage'] = { 'int32', 'string32', 93 },

        ['onSetWorldTime'] = { 'int8', 94 },

        ['onCreatePickup'] = { 'int32', 'int32', 'int32', 'vector3d', 95 },

        ['onMoveObject'] = { 'int16', 'vector3d', 'vector3d', 'float', 'vector3d', 99 },

        ['onEnableStuntBonus'] = { 'bool', 104 },

        ['onTextDrawSetString'] = { 'int16', 'string16', 105 },

        ['onSetCheckpoint'] = { 'vector3d', 'float', 107 },

        ['onCreateGangZone'] = { 'int16', 'vector2d', 'vector2d', 'int32', 108 },

        ['onPlayCrimeReport'] = { 'int16', 'int32', 'int32', 'int32', 'int32', 'vector3d', 112 },

        ['onGangZoneDestroy'] = { 'int16', 120 },

        ['onGangZoneFlash'] = { 'int16', 'int32', 121 },

        ['onStopObject'] = { 'int16', 122 },

        ['onSetVehicleNumberPlate'] = { 'int16', 'string8', 123 },

        ['onTogglePlayerSpectating'] = { 'bool32', 124 },

        ['onSpectatePlayer'] = { 'int16', 'int8', 126 },

        ['onSpectateVehicle'] = { 'int16', 'int8', 127 },

        ['onShowTextDraw'] = { 134 },

        ['onSetPlayerWantedLevel'] = { 'int8', 133 },

        ['onTextDrawHide'] = { 'int16', 135 },

        ['onRemoveMapIcon'] = { 'int8', 144 },

        ['onSetWeaponAmmo'] = { 'int8', 'int16', 145 },

        ['onSetGravity'] = { 'float', 146 },

        ['onSetVehicleHealth'] = { 'int16', 'float', 147 },

        ['onAttachTrailerToVehicle'] = { 'int16', 'int16', 148 },

        ['onDetachTrailerFromVehicle'] = { 'int16', 149 },

        ['onSetWeather'] = { 'int8', 152 },

        ['onSetPlayerSkin'] = { 'int32', 'int32', 153 },

        ['onSetInterior'] = { 'int8', 156 },

        ['onSetCameraPosition'] = { 'vector3d', 157 },

        ['onSetCameraLookAt'] = { 'vector3d', 'int8', 158 },

        ['onSetVehiclePosition'] = { 'int16', 'vector3d', 159 },

        ['onSetVehicleAngle'] = { 'int16', 'float', 160 },

        ['onSetVehicleParams'] = { 'int16', 'int16', 'bool8', 161 },

        --['onSetCameraBehind'] = { 162 },

        ['onChatMessage'] = { 'int16', 'string8', 101 },

        ['onConnectionRejected'] = { 'int8', 130 },

        ['onPlayerStreamOut'] = { 'int16', 163 },

        ['onVehicleStreamIn'] = { 164 },

        ['onVehicleStreamOut'] = { 'int16', 165 },

        ['onPlayerDeath'] = { 'int16', 166 },

        ['onPlayerEnterVehicle'] = { 'int16', 'int16', 'bool8', 26 },

        ['onUpdateScoresAndPings'] = { 'PlayerScorePingMap', 155 },

        ['onSetObjectMaterial'] = { 84 },

        ['onSetObjectMaterialText'] = { 84 },

        ['onSetVehicleParamsEx'] = { 'int16', 'int8', 'int8', 'int8', 'int8', 'int8', 'int8', 'int8', 'int8', 'int8', 'int8', 'int8', 'int8', 'int8', 'int8', 'int8', 'int8', 24 },

        ['onSetPlayerAttachedObject'] = { 'int16', 'int32', 'bool', 'int32', 'int32', 'vector3d', 'vector3d', 'vector3d', 'int32', 'int32', 113 }


    }

    local handler_hook = {

        ['onInitGame'] = true,

        ['onCreateObject'] = true,

        ['onInitMenu'] = true,

        ['onShowTextDraw'] = true,

        ['onVehicleStreamIn'] = true,

        ['onSetObjectMaterial'] = true,

        ['onSetObjectMaterialText'] = true

    }

    local extra = {

        ['PlayerScorePingMap'] = true,

        ['Int32Array3'] = true

    }

    local hook_table = hooks[hook]

    if hook_table then

        local bs = raknetNewBitStream()

        if not handler_hook[hook] then

            local max = #hook_table-1

            if max > 0 then

                for i = 1, max do

                    local p = hook_table

                    if extra[p] then extra_types[p]['write'](bs, parameters)

                    else bs_io[p]['write'](bs, parameters) end

                end

            end

        else

            if hook == 'onInitGame' then handler.on_init_game_writer(bs, parameters)

            elseif hook == 'onCreateObject' then handler.on_create_object_writer(bs, parameters)

            elseif hook == 'onInitMenu' then handler.on_init_menu_writer(bs, parameters)

            elseif hook == 'onShowTextDraw' then handler.on_show_textdraw_writer(bs, parameters)

            elseif hook == 'onVehicleStreamIn' then handler.on_vehicle_stream_in_writer(bs, parameters)

            elseif hook == 'onSetObjectMaterial' then handler.on_set_object_material_writer(bs, parameters, 1)

            elseif hook == 'onSetObjectMaterialText' then handler.on_set_object_material_writer(bs, parameters, 2) end

        end

        raknetEmulRpcReceiveBitStream(hook_table[#hook_table], bs)

        raknetDeleteBitStream(bs)

    end

end
 
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