- 45
- 4
- Версия MoonLoader
- .026-beta
Привет, скачивал скрипт на лого а он даже не запускается выдавая 2 строки в консоль
[ML] (error) logo.lua: C:\GTA\moonloader\logo.lua:357: unexpected symbol near ')'
[ML] (error) logo.lua: Script died due to an error. (15E6BC14)
[ML] (error) logo.lua: C:\GTA\moonloader\logo.lua:357: unexpected symbol near ')'
[ML] (error) logo.lua: Script died due to an error. (15E6BC14)
Код:
local q = require 'lib.samp.events'
script_name("NewLogo by Clyde Mods")
script_description('https://www.blast.hk/members/437308/')
local inicfg = require 'inicfg'
local logo = 1
local act = false
if not doesDirectoryExist("moonloader/config") then
os.execute('md "'..getWorkingDirectory()..'/config"')
local f = io.open("moonloader/config", "w")
end
if not doesFileExist("moonloader/config/" .. thisScript().name .. ".ini") then
local f = io.open("moonloader/config/" .. thisScript().name .. ".ini", "w")
if f then
f:write('\nphoenix = 1 \ntucson = 1 \nscottdale = 1 \nchandler = 1\nbrainburg = 1\nsaintrose = 1\nmesa = 1\nredrock = 1\nyuma = 1\nsurprise = 1\nprescott = 1\nglendale = 1\nkingman = 1\nwinslow = 1\npayson = 1\ngilbert = 1\nshowlow = 1\ncasagrande = 1\npage = 1\nsuncity = 1\nqueencreek = 1\nsedona = 1')
f:close()
end
end
local phoenix = 1
local tucson = 1
local scottdale = 1
local chandler = 1
local brainburg = 1
local saintrose = 1
local mesa = 1
local redrock = 1
local yuma = 1
local surprise = 1
local prescott = 1
local glendale = 1
local kingman = 1
local winslow = 1
local payson = 1
local gilbert = 1
local showlow = 1
local casagrande = 1
local page = 1
local suncity = 1
local queencreek = 1
local sedona = 1
mainIni = inicfg.load(nil, "moonloader/config/" .. thisScript().name .. ".ini")
emerald = mainIni.main.emerald
trilliant = mainIni.main.gretrilliant
crystal = mainIni.main.crystal
sapphire = mainIni.main.sapphire
amber = mainIni.main.amber
ruby = mainIni.main.ruby
gold = mainIni.main.gold
phoenix = mainIni.main.phoenix
tucson = mainIni.main.tucson
scottdale = mainIni.main.scottdale
chandler = mainIni.main.chandler
brainburg = mainIni.main.brainburg
saintrose = mainIni.main.saintrose
mesa = mainIni.main.mesa
redrock = mainIni.main.redrock
yuma = mainIni.main.yuma
surprise = mainIni.main.surprise
prescott = mainIni.main.prescott
glendale = mainIni.main.glendale
kingman = mainIni.main.kingman
winslow = mainIni.main.winslow
payson = mainIni.main.payson
gilbert = mainIni.main.gilbert
showlow = mainIni.main.showlow
casagrande = mainIni.main.casagrande
page = mainIni.main.page
suncity = mainIni.main.suncity
queencreek = mainIni.main.queencreek
sedona = mainIni.main.sedona
srp02 = mainIni.main.srp02
revolution = mainIni.main.revolution
classic = mainIni.main.classic
legacy = mainIni.main.legacy
blue = mainIni.main.blue
green = mainIni.main.green
red = mainIni.main.red
lime = mainIni.main.lime
evolve01 = mainIni.main.evolve01
evolve02 = mainIni.main.evolve02
evolve03 = mainIni.main.evolve03
blue = mainIni.main.blue
green = mainIni.main.green
red = mainIni.main.red
lime = mainIni.main.lime
evolve01 = mainIni.main.evolve01
evolve02 = mainIni.main.evolve02
evolve03 = mainIni.main.evolve03
if emerald == nil then emerald = 1 end
if trilliant == nil then trilliant = 1 end
if crystal == nil then crystal = 1 end
if sapphire == nil then sapphire = 1 end
if amber == nil then amber = 1 end
if ruby == nil then ruby = 1 end
if gold == nil then gold = 1 end
if phoenix == nil then phoenix = 1 end
if tucson == nil then tucson = 1 end
if scottdale == nil then scottdale = 1 end
if chandler == nil then chandler = 1 end
if brainburg == nil then brainburg = 1 end
if saintrose == nil then saintrose = 1 end
if mesa == nil then mesa = 1 end
if redrock == nil then redrock = 1 end
if yuma == nil then yuma = 1 end
if surprise == nil then surprise = 1 end
if prescott == nil then prescott = 1 end
if glendale == nil then glendale = 1 end
if kingman == nil then kingman = 1 end
if winslow == nil then winslow = 1 end
if payson == nil then payson = 1 end
if gilbert == nil then gilbert = 1 end
if showlow == nil then showlow = 1 end
if casagrande == nil then casagrande = 1 end
if page == nil then page = 1 end
if suncity == nil then suncity = 1 end
if queencreek == nil then queencreek = 1 end
if sedona == nil then sedona = 1 end
if srp02 == nil then srp02 = 1 end
if revolution == nil then revolution = 1 end
if classic == nil then classic = 1 end
if legacy == nil then legacy = 1 end
if blue == nil then blue = 1 end
if green == nil then green = 1 end
if red == nil then red = 1 end
if lime == nil then lime = 1 end
if evolve01 == nil then evolve01 = 1 end
if evolve02 == nil then evolve02 = 1 end
if evolve03 == nil then evolve03 = 1 end
function main()
if not isSampfuncsLoaded() or not isSampLoaded() then return end
while not isSampAvailable() do wait(100) end
sampRegisterChatCommand('logoreload',function() lua_thread.create(function() s = thisScript() s:reload() end) end)
sampAddChatMessage('Logo by MaGnAt',-1)
sampRegisterChatCommand('logo',function(param)
if onServer == 'diamond' then
if tonumber(param) >= 1 and tonumber(param) <= 6 then
if diamondServ == 'emerald' then emerald = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..diamondServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if diamondServ == 'trilliant' then trilliant = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..diamondServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if diamondServ == 'crystal' then crystal = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..diamondServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if diamondServ == 'sapphire' then sapphire = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..diamondServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if diamondServ == 'amber' then amber = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..diamondServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if diamondServ == 'ruby' then ruby = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..diamondServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if diamondServ == 'gold' then gold = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..diamondServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
end
end
if onServer == 'arizona' then
if tonumber(param) >= 1 and tonumber(param) <= 6 then
if arizonaServ == 'phoenix' then phoenix = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'tucson' then tucson = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'scottdale' then scottdale = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'chandler' then chandler = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'brainburg' then brainburg = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'saint rose' then saintrose = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'mesa' then mesa = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'red rock' then redrock = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'yuma' then yuma = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'surprise' then surprise = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'prescott' then prescott = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'glendale' then glendale = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'kingman' then kingman = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'winslow' then winslow = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'payson' then payson = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
if arizonaServ == 'gilbert' then gilbert = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'show low' then showlow = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'casa grande' then casagrande = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'page' then page = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'sun city' then suncity = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'queen creek' then queencreek = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if arizonaServ == 'sedona' then sedona = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..arizonaServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
end
end
if onServer == 'samprp' then
if tonumber(param) >= 1 and tonumber(param) <= 6 then
if samprpServ == 'srp02' then srp02 = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..samprpServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if samprpServ == 'revolution' then revolution = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..samprpServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if samprpServ == 'classic' then classic = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..samprpServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
if samprpServ == 'legacy' then legacy = tonumber(param)
writeServ()
sampAddChatMessage('Новый номер логотипа для сервера '..samprpServ..' - '..tonumber(param), -1)
sprite = loadSprite(tonumber(param))
end
end
end
if onServer == 'advance' then
if tonumber(param) >= 1 and tonumber(param) <= 6 then
if advanceServer == 'blue' then blue = tonumber(param)
writeServ()
sampAddChatMessage(tostring(blue), -1)
sprite = loadSprite(blue)
end
if advanceServer == 'red' then red = tonumber(param)
writeServ()
sampAddChatMessage(tostring(red), -1)
sprite = loadSprite(red)
end
if advanceServer == 'green' then green = tonumber(param)
writeServ()
sampAddChatMessage(tostring(green), -1)
sprite = loadSprite(green)
end
if advanceServer == 'lime' then lime = tonumber(param)
writeServ()
sampAddChatMessage(tostring(lime), -1)
sprite = loadSprite(lime)
end
end
end
if onServer == 'evolve' then
if tonumber(param) >= 1 and tonumber(param) <= 6 then
if servevolve == 'ev01' then evolve01 = tonumber(param)
writeServ()
sprite = loadSprite(evolve01)
end
if servevolve == 'ev02' then evolve02 = tonumber(param)
writeServ()
sprite = loadSprite(evolve02)
end
if servevolve == 'ev03' then evolve03 = tonumber(param)
writeServ()
sprite = loadSprite(evolve03)
end
end
end
end)
--sampRegisterChatCommand('tdr',function(param) print(sampTextdrawGetPos(param)) end)
lua_thread.create(function()
while sampGetCurrentServerName() == "SA-MP" do wait(0) end
wait(500)
if sampGetCurrentServerName():match("Diamond") then
onServer = 'diamond'
act = true
elseif sampGetCurrentServerName():match("Arizona") then
onServer = 'arizona'
act = true
elseif sampGetCurrentServerName():match("Samp.+Rp") then
onServer = 'samprp'
sampTextdrawDelete(0)
act = true
elseif sampGetCurrentServerName():match("Advance") then
onServer = 'advance'
print('advance server')
act = true
elseif sampGetCurrentServerName():match("Evolve") then
onServer = 'evolve'
print('evolve server')
act = true
end
wait(1000)
if onServer == 'diamond' then
servername = sampGetCurrentServerName()
if servername:find('Emerald') then
diamondServ = 'emerald'
IsLoaded = loadTextureDictionary(diamondServ)
sprite = loadSprite(emerald)
elseif servername:find('Trilliant') then
diamondServ = 'trilliant'
IsLoaded = loadTextureDictionary(diamondServ)
sprite = loadSprite(trilliant)
elseif servername:find('Crystal') then
diamondServ = 'crystal'
IsLoaded = loadTextureDictionary(diamondServ)
sprite = loadSprite(crystal)
elseif servername:find('Sapphire') then
diamondServ = 'sapphire'
IsLoaded = loadTextureDictionary(diamondServ)
sprite = loadSprite(sapphire)
elseif servername:find('Amber') then
diamondServ = 'amber'
IsLoaded = loadTextureDictionary(diamondServ)
sprite = loadSprite(amber)
elseif servername:find('Ruby') then
diamondServ = 'ruby'
IsLoaded = loadTextureDictionary(diamondServ)
sprite = loadSprite(ruby)
elseif servername:find('Gold') then
diamondServ = 'gold'
IsLoaded = loadTextureDictionary(diamondServ)
sprite = loadSprite(gold)
end
--for i = 177, 188 do
--sampTextdrawDelete(i)
--end
end
if onServer == 'arizona' then
servername = sampGetCurrentServerName()
if servername:find('Phoenix') then
arizonaServ = 'phoenix'
IsLoaded = loadTextureDictionary(arizonaServ)
sprite = loadSprite(phoenix)
elseif servername:find('Tucson') then
arizonaServ = 'tucson'
IsLoaded = loadTextureDictionary(arizonaServ)
sprite = loadSprite(tucson)
elseif servername:find('Scottdale') then
arizonaServ = 'scottdale'
IsLoaded = loadTextureDictionary(arizonaServ)
sprite = loadSprite(scottdale)
elseif servername:find('Chandler') then
arizonaServ = 'chandler'
IsLoaded = loadTextureDictionary(arizonaServ)
sprite = loadSprite(chandler)
elseif servername:find('Brainburg') then
arizonaServ = 'brainburg'
IsLoaded = loadTextureDictionary(arizonaServ)
sprite = loadSprite(brainburg)
elseif servername:find('SaintRose') then
arizonaServ = 'saint rose'
IsLoaded = loadTextureDictionary('saintrose')
sprite = loadSprite(saintrose)
elseif servername:find('Mesa') then
arizonaServ = 'mesa'
IsLoaded = loadTextureDictionary(arizonaServ)
sprite = loadSprite(mesa)
elseif servername:find('Red.Rock') then
arizonaServ = 'red rock'
IsLoaded = loadTextureDictionary('redrock')
sprite = loadSprite(redrock)
elseif servername:find('Yuma') then
arizonaServ = 'yuma'
IsLoaded = loadTextureDictionary(arizonaServ)
sprite = loadSprite(yuma)
elseif servername:find('Surprise') then
arizonaServ = 'surprise'
IsLoaded = loadTextureDictionary(arizonaServ)
sprite = loadSprite(surprise)
elseif servername:find('Prescott') then
arizonaServ = 'prescott'
IsLoaded = loadTextureDictionary(arizonaServ)
sprite = loadSprite(prescott)
elseif servername:find('Glendale') then
arizonaServ = 'glendale'
IsLoaded = loadTextureDictionary(arizonaServ)
sprite = loadSprite(glendale)
elseif servername:find('Kingman') then
arizonaServ = 'kingman'
IsLoaded = loadTextureDictionary(arizonaServ)
sprite = loadSprite(kingman)
elseif servername:find('Winslow') then
arizonaServ = 'winslow'
IsLoaded = loadTextureDictionary(arizonaServ)
sprite = loadSprite(winslow)
elseif servername:find('Payson') then
arizonaServ = 'payson'
IsLoaded = loadTextureDictionary(arizonaServ)
sprite = loadSprite(payson)
elseif servername:find('Gilbert') then
arizonaServ = 'gilbert'
IsLoaded = loadTextureDictionary(arizonaServ)
sprite = loadSprite(gilbert)
elseif servername:find('Show.Low') then
arizonaServ = 'show low'
IsLoaded = loadTextureDictionary('showlow')
sprite = loadSprite(showlow)
elseif servername:find('Casa.Grande') then
arizonaServ = 'casa grande'
IsLoaded = loadTextureDictionary('casagrande')
sprite = loadSprite(casagrande)
elseif servername:find('Page') then
arizonaServ = 'page'
IsLoaded = loadTextureDictionary('page')
sprite = loadSprite(page)
elseif servername:find('Sun.City') then
arizonaServ = 'sun city'
IsLoaded = loadTextureDictionary('suncity')
sprite = loadSprite(suncity)
elseif servername:find('Queen.Creek') then
arizonaServ = 'queen creek'
IsLoaded = loadTextureDictionary('queencreek')
sprite = loadSprite(queencreek)
elseif servername:find('Sedona') then
arizonaServ = 'sedona'
IsLoaded = loadTextureDictionary('sedona')
sprite = loadSprite(sedona)
end
end
if onServer == 'samprp' then
servername = sampGetCurrentServerName()
if servername:find('02') then
samprpServ = 'srp02'
IsLoaded = loadTextureDictionary(samprpServ)
sprite = loadSprite(srp02)
elseif servername:find('Revolution') then
samprpServ = 'revolution'
IsLoaded = loadTextureDictionary(samprpServ)
sprite = loadSprite(revolution)
elseif servername:find('Classic') then
samprpServ = 'classic'
IsLoaded = loadTextureDictionary(samprpServ)
sprite = loadSprite(classic)
elseif servername:find('Legacy') then
samprpServ = 'legacy'
IsLoaded = loadTextureDictionary(samprpServ)
sprite = loadSprite(legacy)
end
end
if onServer == 'advance' then
servername = sampGetCurrentServerName()
--sampAddChatMessage(tostring(servername), -1)
if servername:find('Advance RolePlay (.+)') then
advanceNum = servername:match('Advance RolePlay (.+)')
--sampAddChatMessage(tostring(advanceNum), -1)
if advanceNum:find('Blue') then
advanceServer = 'blue'
IsLoaded = loadTextureDictionary(advanceServer)
sprite = loadSprite(blue)
elseif advanceNum:find('Green') then
advanceServer = 'green'
IsLoaded = loadTextureDictionary(advanceServer)
sprite = loadSprite(green)
elseif advanceNum:find('Red') then
advanceServer = 'red'
IsLoaded = loadTextureDictionary(advanceServer)
sprite = loadSprite(red)
elseif advanceNum:find('Lime') then
advanceServer = 'lime'
IsLoaded = loadTextureDictionary(advanceServer)
sprite = loadSprite(lime)
end
for i = 125, 138 do
sampTextdrawDelete(i)
end
end
end
if onServer == 'evolve' then
servername = sampGetCurrentServerName()
if servername:find('Server: 01') then print('evolve 01') servevolve = 'ev01' IsLoaded = loadTextureDictionary(servevolve) sprite = loadSprite(evolve01)
elseif servername:find('Server: 02') then print('evolve 02') servevolve = 'ev02' IsLoaded = loadTextureDictionary(servevolve) sprite = loadSprite(evolve02)
elseif servername:find('Server: 03') then print('evolve 03') servevolve = 'ev03' IsLoaded = loadTextureDictionary(servevolve) sprite = loadSprite(evolve03) end
for i = 379, 392 do
sampTextdrawDelete(i)
end
end
end)
--[[[ML] (script) Logo by MaGnAt : 563 14
[ML] (script) Logo by MaGnAt : 565 6
[ML] (script) Logo by MaGnAt : 550 1]]
lua_thread.create(function()
while true do
wait(1)
if sprite ~= nil and act then
drawSprite(sprite, 589, 20, 76, 38, 255, 255, 255, 255)
end
end
end)
end
function q.onShowTextDraw(id, data)
--print(data.position.x,data.position.y,id)
if data.position.x > 530 and data.position.y < 26 then
return false
end
if sampGetCurrentServerName():match("Diamond") then
onServer = 'diamond'
elseif sampGetCurrentServerName():match("Arizona") then
onServer = 'arizona'
if data.position.y >= 1 and data.position.y < 50 and data.position.x < 603 and data.position.x > 500 then
return false
end
elseif sampGetCurrentServerName():match("Samp.+Rp") and id == 0 then
onServer = 'samprp'
return false
elseif sampGetCurrentServerName():match("Advance") then
onServer = 'advance'
print('advance server')
act = true
for i = 9, 22 do
sampTextdrawDelete(i)
end
elseif sampGetCurrentServerName():match("Evolve") then
onServer = 'evolve'
print('evolve server')
act = true
end
end
function writeServ()
result = inicfg.save({main = {
emerald = emerald,
trilliant = trilliant,
crystal = crystal,
sapphire = sapphire,
amber = amber,
ruby = ruby,
gold = gold,
phoenix = phoenix,
tucson = tucson,
scottdale = scottdale,
chandler = chandler,
brainburg = brainburg,
saintrose = saintrose,
mesa = mesa,
redrock = redrock,
yuma = yuma,
surprise = surprise,
prescott = prescott,
glendale = glendale,
kingman = kingman,
winslow = winslow,
payson = payson,
gilbert = gilbert,
showlow = showlow,
casagrande = casagrande,
page = page,
suncity = suncity,
queencreek = queencreek,
sedona = sedona,
srp02 = srp02,
revolution = revolutio,
classic = classic,
legacy = legacy,
blue = blue,
green = green,
red = red,
lime = lime,
evolve01 = evolve01,
evolve02 = evolve02,
evolve03 = evolve03 }},"moonloader/config/" .. thisScript().name .. ".ini")
end