local font_flag = require('moonloader').font_flag
local my_font = renderCreateFont('Verdana', 12, font_flag.BOLD + font_flag.SHADOW)
function main()
while true do
local x,y,z = getCharCoordinates(PLAYER_PED)
renderFontDrawText(my_font, string.format('Координаты: %s,%s,%s',math.floor(x),math.floor(y),math.floor(z)), 10, 400, 0xFFFFFFFF)
wait(0)
end
end