{$CLEO}
0000:
while true
wait 0
if and
056D: actor $PLAYER_ACTOR defined
80DF: not actor $PLAYER_ACTOR driving
then
00A0: store_actor $PLAYER_ACTOR position_to 0@ 1@ 2@
0AE2: 3@ = random_vehicle_near_point 0@ 1@ 2@ in_radius 15.0 find_next 1 pass_wrecked 1
if
056E: car 3@ defined
then
09B3: get_car 3@ door_status 4@
if
not 4@ == 1
then
020A: set_car 3@ door_status_to 1
end
end
end
end