Hello everyone and don't be tired.
I made a hack gun in which I used the following code:
function onSendPacket(id, bitStream, priority, reliability, orderingChannel)
if Dgun and id == 204 then return false
end end
I made this hack gun for a server that when I play the hack gun in onfoot mode, I get kicked by anti-cheat.
But when I give myself a gun inside the car, I don't get kicked anymore, and the players are damaged by DB. But then when I get out of the car, I get kicked again by the anti-cheat.
Is there a function that the player is in onFoot mode, but the server thinks that it is in Car mode? Is there such a function?
I think that if the server thinks that I am in the inCar mode, but I am actually in the onFoot mode, I will not be kicked anymore
I really need this function and your help. Thank you. Please help me. Thank you.
I made a hack gun in which I used the following code:
function onSendPacket(id, bitStream, priority, reliability, orderingChannel)
if Dgun and id == 204 then return false
end end
I made this hack gun for a server that when I play the hack gun in onfoot mode, I get kicked by anti-cheat.
But when I give myself a gun inside the car, I don't get kicked anymore, and the players are damaged by DB. But then when I get out of the car, I get kicked again by the anti-cheat.
Is there a function that the player is in onFoot mode, but the server thinks that it is in Car mode? Is there such a function?
I think that if the server thinks that I am in the inCar mode, but I am actually in the onFoot mode, I will not be kicked anymore
I really need this function and your help. Thank you. Please help me. Thank you.