about dialog

Статус
В этой теме нельзя размещать новые ответы.

rayuga

Новичок
Автор темы
21
7
so i cant get this why this dialog shits dont working. help me pls. ty

{$CLEO}
0000:NOP


REPEAT
wait 100
until 0AFA:

0B34: "hg" @cmdHg

while true
wait 0
end

while true
wait 0

IF 0B3C: samp is_dialog_responded id 100 button 9@ list_item 10@ input_text 0
THEN

IF 0039: 9@ == 1
THEN

IF 0039: 10@ == 0
THEN
Model.Load(368)
END
IF MODEL.Available(368)
THEN
01B2: give_actor $PLAYER_ACTOR weapon 44 ammo 1
wait 50
Model.Destroy(368)
END


IF 0039: 10@ == 1
THEN
Model.Load(369)
END
IF MODEL.Available(369)
THEN
01B2: give_actor $PLAYER_ACTOR weapon 45 ammo 1
wait 50
Model.Destroy(369)
END

IF 0039: 10@ == 2
THEN
Model.Load(343)
END
IF MODEL.Available(343)
THEN
01B2: give_actor $PLAYER_ACTOR weapon 17 ammo 9999
wait 50
Model.Destroy(343)
END

IF 0039: 10@ == 3
THEN
Model.Load(371)
END
IF MODEL.Available(371)
THEN
01B2: give_actor $PLAYER_ACTOR weapon 45 ammo 1
wait 50
Model.Destroy(371)
END

IF 0039: 10@ == 4
THEN
Model.Load(367)
END
IF MODEL.Available(367)
THEN
01B2: give_actor $PLAYER_ACTOR weapon 43 ammo 9999
wait 50
Model.Destroy(367)
END

IF 0039: 10@ == 5
THEN
IF
Not Actor.Driving($PLAYER_ACTOR)
THEN
048F: actor $PLAYER_ACTOR remove_weapons
END

END

END

END

:cmdHg
wait 0
0AC6: 1@ = label @TEXT offset
0B3B: samp show_dialog id 100 caption "HGun" text 1@ button_1 "OK" button_2 "CANCEL" style 2
0B43: samp cmd_ret

:text
hex
"{494949}1) {FFFFFF}NIGHT GOGGLES" A
"{494949}2) {FFFFFF}TERMAL GOGGLES" A
"{494949}3) {FFFFFF}TEAR GAS" A
"{494949}4) {FFFFFF}PARACHUTE" A
"{494949}5) {FFFFFF}CAMERA" A
"{a50000}REMOVE ALL WEAPONS" 0
end
 
202
93
Check it.
CLEO:
{$CLEO}
0000:NOP


REPEAT
wait 100
until 0AFA:

0B34: "hg" @cmdHg

while true
wait 0
end

WHILE TRUE
WAIT 0
IF 0B3C: samp is_dialog_responded id 100 button 9@ list_item 10@ input_text 0
THEN

IF 0039: 9@ == 1
THEN
IF 0039: 10@ == 0
THEN
   0247: load_model #NVGOGGLES
   038B: load_requested_models 
IF  0248: model #CHROMEGUN available
THEN
   01B2: give_actor $PLAYER_ACTOR weapon 44 ammo 1
   wait 50
   0249: release_model #NVGOGGLES
END
END

IF 0039: 10@ == 1
THEN
   0247: load_model #IRGOGGLES
   038B: load_requested_models 
IF  0248: model #IRGOGGLES available
THEN
   01B2: give_actor $PLAYER_ACTOR weapon 45 ammo 1
   wait 50
   0249: release_model #IRGOGGLES
END
END

IF 0039: 10@ == 2
THEN
   0247: load_model #TEARGAS
   038B: load_requested_models 
IF  0248: model #TEARGAS available
THEN
   01B2: give_actor $PLAYER_ACTOR weapon 17 ammo 9999
   wait 50
   0249: release_model #TEARGAS
END
END

IF 0039: 10@ == 3
THEN
   0247: load_model #GUN_PARA
   038B: load_requested_models 
IF  0248: model #GUN_PARA available
THEN
   01B2: give_actor $PLAYER_ACTOR weapon 46 ammo 1
   wait 50
   0249: release_model #GUN_PARA
END
END

IF 0039: 10@ == 4
THEN
   0247: load_model #CAMERA
   038B: load_requested_models 
IF  0248: model #CAMERA available
THEN
   01B2: give_actor $PLAYER_ACTOR weapon 43 ammo 1
   wait 50
   0249: release_model #CAMERA
END
END

IF  0039: 10@ == 5
THEN
IF  80DF:   actor $PLAYER_ACTOR driving
THEN
   048F: actor $PLAYER_ACTOR remove_weapons
END
END

END
END
END

:cmdHg
wait 0
0AC6: 1@ = label @TEXT offset
0B3B: samp show_dialog id 100 caption "HGun by Kenshiro" text 1@ button_1 "OK" button_2 "CANCEL" style 2
0B43: samp cmd_ret

:text
hex
"{494949}1) {FFFFFF}NIGHT GOGGLES" A
"{494949}2) {FFFFFF}TERMAL GOGGLES" A
"{494949}3) {FFFFFF}TEAR GAS" A
"{494949}4) {FFFFFF}PARACHUTE" A
"{494949}5) {FFFFFF}CAMERA" A
"{a50000}REMOVE ALL WEAPONS" 0
end
 
  • Нравится
Реакции: rayuga

vortex

Известный
Проверенный
524
282
Check it.
CLEO:
{$CLEO}
0000:NOP


REPEAT
wait 100
until 0AFA:

0B34: "hg" @cmdHg

while true
wait 0
end

WHILE TRUE
WAIT 0
IF 0B3C: samp is_dialog_responded id 100 button 9@ list_item 10@ input_text 0
THEN

IF 0039: 9@ == 1
THEN
IF 0039: 10@ == 0
THEN
   0247: load_model #NVGOGGLES
   038B: load_requested_models
IF  0248: model #CHROMEGUN available
THEN
   01B2: give_actor $PLAYER_ACTOR weapon 44 ammo 1
   wait 50
   0249: release_model #NVGOGGLES
END
END

IF 0039: 10@ == 1
THEN
   0247: load_model #IRGOGGLES
   038B: load_requested_models
IF  0248: model #IRGOGGLES available
THEN
   01B2: give_actor $PLAYER_ACTOR weapon 45 ammo 1
   wait 50
   0249: release_model #IRGOGGLES
END
END

IF 0039: 10@ == 2
THEN
   0247: load_model #TEARGAS
   038B: load_requested_models
IF  0248: model #TEARGAS available
THEN
   01B2: give_actor $PLAYER_ACTOR weapon 17 ammo 9999
   wait 50
   0249: release_model #TEARGAS
END
END

IF 0039: 10@ == 3
THEN
   0247: load_model #GUN_PARA
   038B: load_requested_models
IF  0248: model #GUN_PARA available
THEN
   01B2: give_actor $PLAYER_ACTOR weapon 46 ammo 1
   wait 50
   0249: release_model #GUN_PARA
END
END

IF 0039: 10@ == 4
THEN
   0247: load_model #CAMERA
   038B: load_requested_models
IF  0248: model #CAMERA available
THEN
   01B2: give_actor $PLAYER_ACTOR weapon 43 ammo 1
   wait 50
   0249: release_model #CAMERA
END
END

IF  0039: 10@ == 5
THEN
IF  80DF:   actor $PLAYER_ACTOR driving
THEN
   048F: actor $PLAYER_ACTOR remove_weapons
END
END

END
END
END

:cmdHg
wait 0
0AC6: 1@ = label @TEXT offset
0B3B: samp show_dialog id 100 caption "HGun by Kenshiro" text 1@ button_1 "OK" button_2 "CANCEL" style 2
0B43: samp cmd_ret

:text
hex
"{494949}1) {FFFFFF}NIGHT GOGGLES" A
"{494949}2) {FFFFFF}TERMAL GOGGLES" A
"{494949}3) {FFFFFF}TEAR GAS" A
"{494949}4) {FFFFFF}PARACHUTE" A
"{494949}5) {FFFFFF}CAMERA" A
"{a50000}REMOVE ALL WEAPONS" 0
end
26 cтрочка ошибка, но не критическая жи? или чо, я не шарю но на всякий случай скину
142b09f83c680350298f2d089e0891d5.jpeg
 
Статус
В этой теме нельзя размещать новые ответы.