function sampev.onCreateGangZone(zoneId, squareStart, squareEnd, color)
local border = 2
local squareStart = { x = squareStart.x + border, y = squareStart.y + border }
local squareEnd = { x = squareEnd.x - border, y = squareEnd.y - border }
return {zoneId, squareStart, squareEnd, color}
end