Кто может помочь

Abnsffdfdsfdsfdsfdsdff

Потрачен
Автор темы
7
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Версия MoonLoader
Другое
У меня вот есть код как зделать что бы на чекбокс под названием 'Авто альт' срабатывал авто альт тоесть функцыя function Auto()
Хелпер ферма:
require 'lib.moonloader'
local imgui = require 'mimgui'
local ffi = require('ffi')
local encoding = require 'encoding'
sampev = require "samp.events"
local status = false
encoding.default = 'CP1251'
local u8 = encoding.UTF8
local new = imgui.new
local rend = new.bool(false)
local texttorend = new.char[256]()
local WinState = new.bool()
local checkboxone = new.bool()
local checkboxone1 = new.bool()

local font = renderCreateFont("Arial", 10, 14)
local inicfg = require 'inicfg'


function Auto()
    repeat wait(0) until isSampAvailable()
    while true do
        wait(450) -- задержка
        if status then
            local x, y, z = getCharCoordinates(PLAYER_PED)
            local result, _, _, _, _, _, _, _, _, _ = Search3Dtext(x, y, z, 3, "{73B461}Для")
            if result then
                setGameKeyState(21, 255)
                wait(5)
                setGameKeyState(21, 0)
                result = false
            end
        end
    end
end

function Search3Dtext(x, y, z, radius, patern)
    local color = 0
    local posX = 0.0
    local posY = 0.0
    local posZ = 0.0
    local distance = 0.0
    local ignoreWalls = false
    local player = -1
    local vehicle = -1
    local result = false
    for id = 0, 2048 do
        if sampIs3dTextDefined(id) then
            local text2, color2, posX2, posY2, posZ2, distance2, ignoreWalls2, player2, vehicle2 = sampGet3dTextInfoById(id)
            if getDistanceBetweenCoords3d(x, y, z, posX2, posY2, posZ2) < radius then
                if string.len(patern) ~= 0 then
                    if string.match(text2, patern, 0) ~= nil then result = true end
                else
                    result = true
                end
                if result then
                    text = text2
                    color = color2
                    posX = posX2
                    posY = posY2
                    posZ = posZ2
                    distance = distance2
                    ignoreWalls = ignoreWalls2
                    player = player2
                    vehicle = vehicle2
                    radius = getDistanceBetweenCoords3d(x, y, z, posX, posY, posZ)
                end
            end
        end
    end
    return result, text, color, posX, posY, posZ, distance, ignoreWalls, player, vehicle
end



imgui.OnFrame(function() return WinState[0] end,
    function(player)
        imgui.SetNextWindowPos(imgui.ImVec2(500, 500), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
        imgui.SetNextWindowSize(imgui.ImVec2(200, 200), imgui.Cond.Always)
        imgui.Begin(u8'Рендер', WinState, imgui.WindowFlags.NoResize)
        imgui.Checkbox(u8'Авто альт',checkboxone1)
        local changed, checked = imgui.Checkbox(u8'Включить', checkboxone)
        if changed then
            if checked then
                rend[0] = true
                ffi.copy(texttorend, u8:encode('Для сбора'))
            else
                rend[0] = false
                ffi.fill(texttorend, ffi.sizeof(texttorend), 0)
            end
        end
        imgui.End()
    end)

function main()
    sampRegisterChatCommand('cmd', function() WinState[0] = not WinState[0] end)
    while true do
        wait(0)
        for id = 0, 2048 do
            local result = sampIs3dTextDefined(id)
            if result then
                local text, color, posX, posY, posZ, distance, ignoreWalls, playerId, vehicleId = sampGet3dTextInfoById(id)
                if checkboxone[0] and text:find(u8:decode(ffi.string(texttorend))) and rend[0] then
                    local wposX, wposY = convert3DCoordsToScreen(posX, posY, posZ)
                    x2, y2, z2 = getCharCoordinates(PLAYER_PED)
                    x10, y10 = convert3DCoordsToScreen(x2, y2, z2)
                    local resX, resY = getScreenResolution()
                    if wposX < resX and wposY < resY and isPointOnScreen(posX, posY, posZ, 1) then
                        renderFontDrawText(font, text, wposX, wposY, -1)
                    end
                end
            end
        end
    end
end

function go()
    while true do
        wait(0)
        if checkboxone1[0] and text:find(u8:decode(ffi.string(texttorend))) and rend[0] then
            local wposX, wposY = convert3DCoordsToScreen(posX, posY, posZ)
            x2, y2, z2 = getCharCoordinates(PLAYER_PED)
            x10, y10 = convert3DCoordsToScreen(x2, y2, z2)
            local resX, resY = getScreenResolution()
        end
    end
end
 

KOHTOP

Участник
138
17
Lua:
function Auto()
    if checkboxone[0] then
        repeat wait(0) until isSampAvailable()
        while true do
            wait(450) -- задержка
            if status then
                local x, y, z = getCharCoordinates(PLAYER_PED)
                local result, _, _, _, _, _, _, _, _, _ = Search3Dtext(x, y, z, 3, "{73B461}Для")
                if result then
                    setGameKeyState(21, 255)
                    wait(5)
                    setGameKeyState(21, 0)
                    result = false
                end
            end
        end
    end
end
 
  • Эм
Реакции: Lance_Sterling

Abnsffdfdsfdsfdsfdsdff

Потрачен
Автор темы
7
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Не работает не выдает ошибку, но авто альт не работает

хелпер:
require 'lib.moonloader'
local imgui = require 'mimgui'
local ffi = require('ffi')
local encoding = require 'encoding'
sampev = require "samp.events"
local status = false
encoding.default = 'CP1251'
local u8 = encoding.UTF8
local new = imgui.new
local rend = new.bool(false)
local texttorend = new.char[256]()
local WinState = new.bool()
local checkboxone = new.bool()
local checkboxone1 = new.bool()

local font = renderCreateFont("Arial", 10, 14)
local inicfg = require 'inicfg'


function Auto()
    if checkboxone1[0] then
        repeat wait(0) until isSampAvailable()
        while true do
            wait(450) -- задержка
            if status then
                local x, y, z = getCharCoordinates(PLAYER_PED)
                local result, _, _, _, _, _, _, _, _, _ = Search3Dtext(x, y, z, 3, "{73B461}Для сбора")
                if result then
                    setGameKeyState(21, 255)
                    wait(5)
                    setGameKeyState(21, 0)
                    result = false
                end
            end
        end
    end
end
function Search3Dtext(x, y, z, radius, patern)
    local color = 0
    local posX = 0.0
    local posY = 0.0
    local posZ = 0.0
    local distance = 0.0
    local ignoreWalls = false
    local player = -1
    local vehicle = -1
    local result = false
    for id = 0, 2048 do
        if sampIs3dTextDefined(id) then
            local text2, color2, posX2, posY2, posZ2, distance2, ignoreWalls2, player2, vehicle2 = sampGet3dTextInfoById(id)
            if getDistanceBetweenCoords3d(x, y, z, posX2, posY2, posZ2) < radius then
                if string.len(patern) ~= 0 then
                    if string.match(text2, patern, 0) ~= nil then result = true end
                else
                    result = true
                end
                if result then
                    text = text2
                    color = color2
                    posX = posX2
                    posY = posY2
                    posZ = posZ2
                    distance = distance2
                    ignoreWalls = ignoreWalls2
                    player = player2
                    vehicle = vehicle2
                    radius = getDistanceBetweenCoords3d(x, y, z, posX, posY, posZ)
                end
            end
        end
    end
    return result, text, color, posX, posY, posZ, distance, ignoreWalls, player, vehicle
end



imgui.OnFrame(function() return WinState[0] end,
    function(player)
        imgui.SetNextWindowPos(imgui.ImVec2(500, 500), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
        imgui.SetNextWindowSize(imgui.ImVec2(200, 200), imgui.Cond.Always)
        imgui.Begin(u8'Рендер', WinState, imgui.WindowFlags.NoResize)
        imgui.Checkbox(u8'Авто альт',checkboxone1)
        local changed, checked = imgui.Checkbox(u8'Включить', checkboxone)
        if changed then
            if checked then
                rend[0] = true
                ffi.copy(texttorend, u8:encode('Для сбора'))
            else
                rend[0] = false
                ffi.fill(texttorend, ffi.sizeof(texttorend), 0)
            end
        end
        imgui.End()
    end)

function main()
    sampRegisterChatCommand('cmd', function() WinState[0] = not WinState[0] end)
    while true do
        wait(0)
        for id = 0, 2048 do
            local result = sampIs3dTextDefined(id)
            if result then
                local text, color, posX, posY, posZ, distance, ignoreWalls, playerId, vehicleId = sampGet3dTextInfoById(id)
                if checkboxone[0] and text:find(u8:decode(ffi.string(texttorend))) and rend[0] then
                    local wposX, wposY = convert3DCoordsToScreen(posX, posY, posZ)
                    x2, y2, z2 = getCharCoordinates(PLAYER_PED)
                    x10, y10 = convert3DCoordsToScreen(x2, y2, z2)
                    local resX, resY = getScreenResolution()
                    if wposX < resX and wposY < resY and isPointOnScreen(posX, posY, posZ, 1) then
                        renderFontDrawText(font, text, wposX, wposY, -1)
                    end
                end
            end
        end
    end
end

function go()
    while true do
        wait(0)
        if checkboxone1[0] and text:find(u8:decode(ffi.string(texttorend))) and rend[0] then
            local wposX, wposY = convert3DCoordsToScreen(posX, posY, posZ)
            x2, y2, z2 = getCharCoordinates(PLAYER_PED)
            x10, y10 = convert3DCoordsToScreen(x2, y2, z2)
            local resX, resY = getScreenResolution()
        end
    end
end
 

KOHTOP

Участник
138
17
Не работает не выдает ошибку, но авто альт не работает
А консоль что-то пишет?

function Auto()
if checkboxone1[0] then
repeat wait(0) until isSampAvailable()
while true do
wait(450) -- задержка
if status then
local x, y, z = getCharCoordinates(PLAYER_PED)
local result, _, _, _, _, _, _, _, _, _ = Search3Dtext(x, y, z, 3, "{73B461}Для сбора")
if result then
setGameKeyState(21, 255)
wait(5)
setGameKeyState(21, 0)
result = false
end
end
end
end
end
checkboxone1[0] на своё значение поставь
 

Abnsffdfdsfdsfdsfdsdff

Потрачен
Автор темы
7
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.

KOHTOP

Участник
138
17
а куда получаетса это засунуть в мейн?
Lua:
function Auto()
    if checkboxone1[0] then
        lua_thread.create(function ()
            wait(450) -- задержка
            if status then
                local x, y, z = getCharCoordinates(PLAYER_PED)
                local result, _, _, _, _, _, _, _, _, _ = Search3Dtext(x, y, z, 3, "{73B461}Для сбора")
                if result then
                    setGameKeyState(21, 255)
                    wait(5)
                    setGameKeyState(21, 0)
                    result = false
                end
            end
        end)
    end
end
 

Abnsffdfdsfdsfdsfdsdff

Потрачен
Автор темы
7
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Нет все ровно не работает авто альт

хелпер:
require 'lib.moonloader'
local imgui = require 'mimgui'
local ffi = require('ffi')
local encoding = require 'encoding'
sampev = require "samp.events"
local status = false
encoding.default = 'CP1251'
local u8 = encoding.UTF8
local new = imgui.new
local rend = new.bool(false)
local texttorend = new.char[256]()
local WinState = new.bool()
local checkboxone = new.bool()
local checkboxone1 = new.bool()

local font = renderCreateFont("Arial", 10, 14)
local inicfg = require 'inicfg'



function Search3Dtext(x, y, z, radius, patern)
    local color = 0
    local posX = 0.0
    local posY = 0.0
    local posZ = 0.0
    local distance = 0.0
    local ignoreWalls = false
    local player = -1
    local vehicle = -1
    local result = false
    for id = 0, 2048 do
        if sampIs3dTextDefined(id) then
            local text2, color2, posX2, posY2, posZ2, distance2, ignoreWalls2, player2, vehicle2 = sampGet3dTextInfoById(id)
            if getDistanceBetweenCoords3d(x, y, z, posX2, posY2, posZ2) < radius then
                if string.len(patern) ~= 0 then
                    if string.match(text2, patern, 0) ~= nil then result = true end
                else
                    result = true
                end
                if result then
                    text = text2
                    color = color2
                    posX = posX2
                    posY = posY2
                    posZ = posZ2
                    distance = distance2
                    ignoreWalls = ignoreWalls2
                    player = player2
                    vehicle = vehicle2
                    radius = getDistanceBetweenCoords3d(x, y, z, posX, posY, posZ)
                end
            end
        end
    end
    return result, text, color, posX, posY, posZ, distance, ignoreWalls, player, vehicle
end



imgui.OnFrame(function() return WinState[0] end,
    function(player)
        imgui.SetNextWindowPos(imgui.ImVec2(500, 500), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
        imgui.SetNextWindowSize(imgui.ImVec2(200, 200), imgui.Cond.Always)
        imgui.Begin(u8'Рендер', WinState, imgui.WindowFlags.NoResize)
        local kosenko, lirik =  imgui.Checkbox(u8'Авто альт',checkboxone1)
        local changed, checked = imgui.Checkbox(u8'Включить', checkboxone)
        if changed then
            if checked then
                rend[0] = true
                ffi.copy(texttorend, u8:encode('Для сбора'))
            else
                rend[0] = false
                ffi.fill(texttorend, ffi.sizeof(texttorend), 0)
            end
        end
        imgui.End()
    end)

function main()
    sampRegisterChatCommand('cmd', function() WinState[0] = not WinState[0] end)
        while true do
            wait(0)
            for id = 0, 2048 do
                local result = sampIs3dTextDefined(id)
                if result then
                    local text, color, posX, posY, posZ, distance, ignoreWalls, playerId, vehicleId = sampGet3dTextInfoById(id)
                    if checkboxone[0] and text:find(u8:decode(ffi.string(texttorend))) and rend[0] then
                        local wposX, wposY = convert3DCoordsToScreen(posX, posY, posZ)
                        local x2, y2, z2 = getCharCoordinates(PLAYER_PED)
                        local x10, y10 = convert3DCoordsToScreen(x2, y2, z2)
                        local resX, resY = getScreenResolution()
                        if wposX < resX and wposY < resY and isPointOnScreen(posX, posY, posZ, 1) then
                            renderFontDrawText(font, text, wposX, wposY, -1)
                        end
                    end
                end
            end
        end
    end



    function Auto()
        if checkboxone1[0] then
            lua_thread.create(function ()
                wait(450) -- задержка
                if status then
                    local x, y, z = getCharCoordinates(PLAYER_PED)
                    local result, _, _, _, _, _, _, _, _, _ = Search3Dtext(x, y, z, 3, "{73B461}Для сбора")
                    if result then
                        setGameKeyState(21, 255)
                        wait(5)
                        setGameKeyState(21, 0)
                        result = false
                    end
                end
            end)
        end
    end

function go()
    while true do
        wait(0)
        if checkboxone1[0] and text:find(u8:decode(ffi.string(texttorend))) and rend[0] then
            local wposX, wposY = convert3DCoordsToScreen(posX, posY, posZ)
            x2, y2, z2 = getCharCoordinates(PLAYER_PED)
            x10, y10 = convert3DCoordsToScreen(x2, y2, z2)
            local resX, resY = getScreenResolution()
        end
    end
end