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Здравствуйте, пользователи бласт хака может кто-то переписать данный скрипт на самп в луа формате ? или объяснить как переписать его.
JavaScript:
var screen_size = Render.GetScreenSize();
UI.AddSliderInt("Skeet_x", 0, screen_size[0]);
UI.AddSliderInt("Skeet_y", 0, screen_size[1]);
UI.AddColorPicker("Skeet")
UI.AddCheckbox("Fake Gradient")
UI.AddCheckbox("Watermark Gradient")
var color = UI.GetColor("Script items","Skeet");
if (color[3] == 0){
UI.SetColor("Script items","Skeet", [96,255,193, 0]); }
function HSVtoRGB(h, s, v) {
var r, g, b, i, f, p, q, t;
if (arguments.length === 1) {
s = h.s, v = h.v, h = h.h;
}
i = Math.floor(h * 6);
f = h * 6 - i;
p = v * (1 - s);
q = v * (1 - f * s);
t = v * (1 - (1 - f) * s);
switch (i % 6) {
case 0: r = v, g = t, b = p; break;
case 1: r = q, g = v, b = p; break;
case 2: r = p, g = v, b = t; break;
case 3: r = p, g = q, b = v; break;
case 4: r = t, g = p, b = v; break;
case 5: r = v, g = p, b = q; break;
}
return {
r: Math.round(r * 255),
g: Math.round(g * 255),
b: Math.round(b * 255)
};
}
function in_bounds(vec, x, y, x2, y2) {
return (vec[0] > x) && (vec[1] > y) && (vec[0] < x2) && (vec[1] < y2)
}
function draw_arc(x, y, radius, start_angle, percent, thickness, color) {
var precision = (2 * Math.PI) / 30;
var step = Math.PI / 180;
var inner = radius - thickness;
var end_angle = (start_angle + percent) * step;
var start_angle = (start_angle * Math.PI) / 180;
for (; radius > inner; --radius) {
for (var angle = start_angle; angle < end_angle; angle += precision) {
var cx = Math.round(x + radius * Math.cos(angle));
var cy = Math.round(y + radius * Math.sin(angle));
var cx2 = Math.round(x + radius * Math.cos(angle + precision));
var cy2 = Math.round(y + radius * Math.sin(angle + precision));
Render.Line(cx, cy, cx2, cy2, color);
}
}
}
function main_aa() {
const x = UI.GetValue("Script items", "Skeet_x"), y = UI.GetValue("Script items", "Skeet_y");
var font = Render.AddFont("Verdana", 7, 400);
var RealYaw = Local.GetRealYaw();
var FakeYaw = Local.GetFakeYaw();
var delta = Math.min(Math.abs(RealYaw - FakeYaw) / 2, 60).toFixed(1);
var safety = Math.min(Math.round(1.7 * Math.abs(delta)), 100);
var fGradient = UI.GetValue("Script items", "Fake Gradient")
var rgb = HSVtoRGB(Global.Tickcount() % 350 / 350,1,1);
var side = UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")? "<--" : "-->";
var text = " FAKE (" + delta.toString() + " ) | safety: " + safety.toString() + "% | side: " + side;
var w = Render.TextSizeCustom(text, font)[0] + 8;
if (fGradient){
Render.GradientRect(x - 4 - w, y + 2, 2, 18,0, [rgb.r,rgb.g,rgb.b,255] , [rgb.g,rgb.b,rgb.r,255]);
Render.FilledRect(x - 2 - w, y + 2, w + 2 , 18, [17, 17, 17, color[3]]);
Render.Circle(x + 18 - w + Render.TextSize("FAKE (" + delta.toString(), font)[0], y + 8, 1, [255, 255, 255, 255]);
draw_arc(x + 7 - w, y + 10, 5, 0, delta * 6, 2, [rgb.g,rgb.b,rgb.r, 255]);
}else{
Render.FilledRect(x - 4 - w, y + 2, 2, 18, [ color[0], color[1], color[2], 255]);
Render.FilledRect(x - 2 - w, y + 2, w + 2 , 18, [17, 17, 17, color[3]]);
Render.Circle(x + 18 - w + Render.TextSize("FAKE (" + delta.toString(), font)[0], y + 8, 1, [255, 255, 255, 255]);
draw_arc(x + 7 - w, y + 10, 5, 0, delta * 6, 2, [color[0], color[1], color[2], 255]);
}
Render.StringCustom(x + 5 - w, y + 5, 0, text, [0, 0, 0, 180], font);
Render.StringCustom(x + 4 - w, y + 4, 0, text, [255, 255, 255, 255], font);
if (Global.IsKeyPressed(1) && UI.IsMenuOpen()) {
const mouse_pos = Global.GetCursorPosition();
if (in_bounds(mouse_pos, x - w, y, x + w, y + 30)) {
UI.SetValue("Script items", "Skeet_x", mouse_pos[0] + w / 2);
UI.SetValue("Script items", "Skeet_y", mouse_pos[1] - 20);
}
}
}
function draw() {
if(!World.GetServerString()) return;
var today = new Date();
var hours1 = today.getHours();
var minutes1 = today.getMinutes();
var seconds1 = today.getSeconds();
var hours = hours1 <= 9 ? "0"+hours1+":" : hours1+":";
var minutes = minutes1 <= 9 ? "0" + minutes1+":" : minutes1+":";
var seconds = seconds1 <= 9 ? "0" + seconds1 : seconds1;
var server_tickrate = Globals.Tickrate().toString()
var ebanaya_hueta = Math.round(Entity.GetProp(Entity.GetLocalPlayer(), "CPlayerResource", "m_iPing")).toString() // кто это сделал - контуженный на всю голову ебаный хуесос
color = UI.GetColor("Script items", "Skeet");
var font = Render.AddFont("Verdana", 7, 400);
var wGradient = UI.GetValue("Script items", "Watermark Gradient")
var rgb = HSVtoRGB(Global.Tickcount() % 350 / 350,1,1);
var text = "gamesense [beta] | " + Cheat.GetUsername() + " | delay: " + ebanaya_hueta + "ms | " + server_tickrate + "tick | " + hours + minutes + seconds;
var w = Render.TextSizeCustom(text, font)[0] + 8;
var x = Global.GetScreenSize()[0];
x = x - w - 10;
if(wGradient){
Render.GradientRect(x - 4, 12, 2, 18,0, [rgb.r,rgb.g,rgb.b,255] , [rgb.g,rgb.b,rgb.r,255]);
Render.FilledRect(x - 2, 12, w + 2 , 18, [ 17, 17, 17, color[3] ]);
}else{
Render.FilledRect(x - 2, 10, w + 2 , 2, [ color[0], color[1], color[2], 255 ]);
Render.FilledRect(x - 2, 12, w + 2 , 18, [ 17, 17, 17, color[3] ]);
}
Render.StringCustom(x + 5, 10 + 5, 0, text, [0, 0, 0, 180], font);
Render.StringCustom(x + 4, 10 + 4, 0, text, [ 255, 255, 255, 255 ], font);
}
Cheat.RegisterCallback("Draw", "draw"),
Global.RegisterCallback("Draw", "main_aa");