imgui.OnInitialize(function()
for i = 1, 36 do
_G['var_'..i] = imgui.CreateTextureFromFile(getWorkingDirectory()..'\\resource\\'..i..'.png')
end
end)
local newFrame = imgui.OnFrame(
function() return renderWindow[0] end,
function(player)
imgui.Begin("Main Window", renderWindow)
for i = 1, 36 do
imgui.Image(_G['var_'..i], imgui.ImVec2(500,500))
end
imgui.End()
end
)