#NoEnv
SendMode Input
~F6::Suspend
~End::ExitApp
LCtrl & ~LButton::
Loop
If GetKeyState("LButton", "LCtrl") {
Sleep, 5
moveAmount := (moveAmount = 2) ? 1 : 0
mouseXY(moveAmount,3.4)
}
else
break
Return
mouseXY(x,y)
{
DllCall("mouse_event",int,1,int,x,int,y,uint,0.5,uint,0.5)
}