Неактуально Cleo crash.

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Что тут не так ? Что не правильно ? просто игра crash выдает.
Anim:
{$CLEO}


//-------------MAIN---------------
0000: NOP
04ED: load_animation "PED"
04EE:   animation "PED" loaded
04ED: load_animation "SWEET"
04EE:   animation "SWEET" loaded
04ED: load_animation "PAULNMAC"
04EE:   animation "PAULNMAC" loaded
04ED: load_animation "BIKED"
04EE:   animation "BIKED" loaded

:NONAME_148
wait 0
if and
0AB0:   key_pressed 32
0AB0:   key_pressed 49
   not Actor.Driving($PLAYER_ACTOR)
else_jump @NONAME_222
wait 0
0605: actor $PLAYER_ACTOR perform_animation_sequence "XPRESSSCRATCH" IFP_file "PED" 4.0 loop 1 0 0 1 time -1 // versionA
jump @NONAME_148

:NONAME_222
wait 0
if and
0AB0:   key_pressed 32
0AB0:   key_pressed 50
   not Actor.Driving($PLAYER_ACTOR)
else_jump @NONAME_517
wait 0
0605: actor $PLAYER_ACTOR perform_animation_sequence "SWEET_ASS_SLAP" IFP_file "SWEET" 4.0 loop 1 0 0 1 time -1 // versionA
jump @NONAME_222

:NONAME_517
wait 0
if and
0AB0:   key_pressed 32
0AB0:   key_pressed 51
   not Actor.Driving($PLAYER_ACTOR)
else_jump @NONAME_597
wait 0
0605: actor $PLAYER_ACTOR perform_animation_sequence "WANK_LOOP" IFP_file "PAULNMAC" 4.0 loop 1 0 0 1 time -1 // versionA
jump @NONAME_517

:NONAME_597
wait 0
if and
0AB0:   key_pressed 32
0AB0:   key_pressed 52
   not Actor.Driving($PLAYER_ACTOR)
else_jump @NONAME_222
wait 0
0605: actor $PLAYER_ACTOR perform_animation_sequence "BIKED_BACK" IFP_file "BIKED" 4.0 loop 0 0 0 0 time -1 // versionA
jump @NONAME_597