- 19
- 1
- Версия SA-MP
-
- 0.3.7 (R1)
- 0.3.7-R2
local q = require 'samp.events'
function q.onSendPlayerSync(data)
if data.keysData == 40 or data.keysData == 42 then sendOnfootSync(); data.keysData = 32 end
end
function sendOnfootSync()
local _, myId = sampGetPlayerIdByCharHandle(PLAYER_PED)
local data = allocateMemory(68)
sampStorePlayerOnfootData(myId, data)
setStructElement(data, 4, 1, 0, false)
sampSendOnfootData(data)
freeMemory(data)
end
function q.onSendPlayerSync(data)
if data.keysData == 40 or data.keysData == 42 then sendOnfootSync(); data.keysData = 32 end
end
function sendOnfootSync()
local _, myId = sampGetPlayerIdByCharHandle(PLAYER_PED)
local data = allocateMemory(68)
sampStorePlayerOnfootData(myId, data)
setStructElement(data, 4, 1, 0, false)
sampSendOnfootData(data)
freeMemory(data)
end