local imgui = require 'mimgui'
local encoding = require 'encoding'
encoding.default = 'CP1251'
u8 = encoding.UTF8
local new = imgui.new
local renderWindow = new.bool(false)
imgui.OnInitialize(function()
imgui.GetIO().IniFilename = nil
local glyph_ranges = imgui.GetIO().Fonts:GetGlyphRangesCyrillic()
imgui.GetIO().Fonts:AddFontFromFileTTF(getFolderPath(0x14) .. '\\trebucbd.ttf', 14.0, nil, glyph_ranges)
smal = imgui.GetIO().Fonts:AddFontFromFileTTF(getFolderPath(0x14) .. '\\trebucbd.ttf', 10.0, _, glyph_ranges)
big = imgui.GetIO().Fonts:AddFontFromFileTTF(getFolderPath(0x14) .. '\\trebucbd.ttf', 18.0, _, glyph_ranges)
end)
local newFrame = imgui.OnFrame(
function() return renderWindow[0] end,
function(player)
local resX, resY = getScreenResolution()
local sizeX, sizeY = 300, 300
imgui.SetNextWindowPos(imgui.ImVec2(resX / 2, resY / 2), imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
imgui.SetNextWindowSize(imgui.ImVec2(sizeX, sizeY), imgui.Cond.FirstUseEver)
imgui.Begin('Main Window', renderWindow)
imgui.PushFont(smal)
imgui.Text(u8"Маленький текст")
imgui.PopFont()
imgui.Text(u8"Обычный текст")
imgui.PushFont(big)
imgui.Text(u8"Большой текст")
imgui.PopFont()
imgui.End()
end
)
function main()
while not isSampAvailable() do wait(0) end
sampRegisterChatCommand('size', function()
renderWindow[0] = not renderWindow[0]
end)
while true do
wait(0)
end
end