Просто помогите

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molimawka

Известный
Автор темы
Друг
443
655
Ех. немогу теперь написать телепорт для arizona rp.
CLEO:
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 968.085, -1808.12, 14.2423)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 220.04, -1774.96, 3.99144)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 333.454, -1520.35, 35.8672)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 2536.95, -17.8248, 26.4898)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 66.1787, -1533.23, 5.14073)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 195.395, -1644.81, 14.1022)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 363.647, -2043.8, 7.83594)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 655.257, -1857.21, 5.46094)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 832.461, -2058.37, 12.8672)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 2275.6, 31.9581, 26.4844)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 1519.01, 2376.62, 10.8203)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 1551.16, 2290.38, 10.8203)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 2273.53, 2520.78, 10.8203)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 2019.53, 2492.7, 10.8203)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 776.119, -1412.73, 13.532)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 2803.04, -1899.09, 11.0933)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 1184.08, -1287.77, 13.5469)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 991.093, -1133.45, 23.8281)
    wait 3000
 

SHOTIKkk

Новичок
95
27
Ех. немогу теперь написать телепорт для arizona rp.
CLEO:
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 968.085, -1808.12, 14.2423)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 220.04, -1774.96, 3.99144)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 333.454, -1520.35, 35.8672)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 2536.95, -17.8248, 26.4898)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 66.1787, -1533.23, 5.14073)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 195.395, -1644.81, 14.1022)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 363.647, -2043.8, 7.83594)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 655.257, -1857.21, 5.46094)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 832.461, -2058.37, 12.8672)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 2275.6, 31.9581, 26.4844)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 1519.01, 2376.62, 10.8203)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 1551.16, 2290.38, 10.8203)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 2273.53, 2520.78, 10.8203)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 2019.53, 2492.7, 10.8203)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 776.119, -1412.73, 13.532)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 2803.04, -1899.09, 11.0933)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 1184.08, -1287.77, 13.5469)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 991.093, -1133.45, 23.8281)
    wait 3000
На то, что циклов нет тебе типо поебать, главное чтоб координаты, задержка и опкод spawn player были? Ахуеть информативный пост о помощи
 
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Реакции: deddosouru

molimawka

Известный
Автор темы
Друг
443
655
На то, что циклов нет тебе типо поебать, главное чтоб координаты, задержка и опкод spawn player были? Ахуеть информативный пост о помощи
CLEO:
{$CLEO}
{$INCLUDE SF}
0000:

0001: wait 0 ms

while not SAMP.Available()
    wait 400
end

0BE3: raknet setup_incoming_rpc_hook @in_rpc

0@ = 0
0BFA: push_vars
while true
    wait 0
    0BFB: pop_vars
    0@++
    0BFA: push_vars
end

:in_rpc                  
0BE5: raknet 0@ = get_hook_param PARAM_PACKETID
if 0@ == RPC_SCRCLIENTMESSAGE
then
    0BE5: raknet 1@ = get_hook_param PARAM_BITSTREAM
    0BE7: raknet 2@ = bit_stream_read 1@ type BS_TYPE_INT
    0BE7: raknet 3@ = bit_stream_read 1@ type BS_TYPE_INT
   
    0AC8: 4@ = allocate_memory_size 145
    0BE8: raknet bit_stream 1@ read_array 4@ size 3@
    0C0D: struct 4@ offset 3@ size 1 = 0

    0C29: 5@ = stristr string1 4@ string2 "Где-то недалеко от вас появились подарки!"
    if 5@ <> 0
    then
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 968.085, -1808.12, 14.2423)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 220.04, -1774.96, 3.99144)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 333.454, -1520.35, 35.8672)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 2536.95, -17.8248, 26.4898)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 66.1787, -1533.23, 5.14073)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 195.395, -1644.81, 14.1022)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 363.647, -2043.8, 7.83594)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 655.257, -1857.21, 5.46094)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 832.461, -2058.37, 12.8672)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 2275.6, 31.9581, 26.4844)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 1519.01, 2376.62, 10.8203)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 1551.16, 2290.38, 10.8203)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 2273.53, 2520.78, 10.8203)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 2019.53, 2492.7, 10.8203)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 776.119, -1412.73, 13.532)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 2803.04, -1899.09, 11.0933)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 1184.08, -1287.77, 13.5469)
    wait 3000
    0AF6: samp spawn_player
    wait 500
    Actor.PutAt($Player_Actor, 0, 0, 5.00)
    wait 200
    Actor.PutAt($Player_Actor, 991.093, -1133.45, 23.8281)
    wait 3000
    jump @in_rpc
    end

    0AC9: free_allocated_memory 4@
end
0BE0: raknet hook_ret true
 
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В этой теме нельзя размещать новые ответы.