// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0662: printstring "ANILTURE SAYS HI"
thread 'ANTISTUNSHOT'
:ANTISTUNSHOT_39
wait 1000
if and
Player.Defined($PLAYER_CHAR)
key 45
else_jump @ANTISTUNSHOT_39
wait 0
0946: set_actor $PLAYER_ACTOR actions_uninterupted_by_weapon_fire 1
print "~W~ANTI-STUNSHOT ~G~ENABLED" 1200
:ANTISTUNSHOT_109
wait 1000
if and
key 88
key 45
else_jump @ANTISTUNSHOT_109
wait 0
0946: set_actor $PLAYER_ACTOR actions_uninterupted_by_weapon_fire 0
print "~Y~ANTI-STUNSHOT ~R~DISABLED" 1200
goto @ANTISTUNSHOT_39