{$CLEO .cs}
0000: NOP
:NONAME_2
wait 0
if
Player.Defined($PLAYER_CHAR)
jf @NONAME_373
if and
Actor.Driving($PLAYER_ACTOR)
$ONMISSION == 0
jf @NONAME_373
0@ = Actor.CurrentCar($PLAYER_ACTOR)
get_vehicle_pointer 1@ 0@
1@ += 1224
read_memory 1@ 1@ 4 0
if
1@ > 0
jf @NONAME_373
get_vehicle_ref 1@ 1@
:NONAME_107
056E: car 0@ defined
jf @NONAME_373
if
not Car.Wrecked(0@)
jf @NONAME_373
if
Actor.InCar($PLAYER_ACTOR, 0@)
jf @NONAME_373
if
$ONMISSION == 0
jf @NONAME_373
if
056E: car 1@ defined
jf @NONAME_373
if
not...