- 1,092
- 293
- Версия MoonLoader
- .026-beta
Всем здарова! Столкнулся с такой проблемой:
moonloader.log:
[ML] (error) tools.lua: cannot resume non-suspended coroutine
stack traceback:
[C]: in function 'renderFontDrawText'
D:\GTA 140K BY DAPO SHOW\moonloader\tools.lua:52: in function <D:\GTA 140K BY DAPO SHOW\moonloader\tools.lua:39>
[ML] (error) tools.lua: Script died due to an error. (09D8FACC)
LUA:
require 'lib.moonloader'
local vkeys = require "vkeys"
local imgui = require('imgui')
local encoding = require 'encoding'
encoding.default = 'CP1251'
u8 = encoding.UTF8
local rkeys = require("rkeys")
imgui.ToggleButton = require("imgui_addons").ToggleButton
imgui.HotKey = require("imgui_addons").Hotkey
imgui.Spinner = require("imgui_addons").Spinner
imgui.BufferingBar = require("imgui_addons").BufferingBar
local fa = require 'faIcons' -- ICONS LIST: https://fontawesome.com/v4.7/icons/
local fa_font = nil
local fa_glyph_ranges = imgui.ImGlyphRanges({ fa.min_range, fa.max_range })
function imgui.BeforeDrawFrame()
if fa_font == nil then
local font_config = imgui.ImFontConfig()
font_config.MergeMode = true
fa_font = imgui.GetIO().Fonts:AddFontFromFileTTF('moonloader/resource/fonts/fontawesome-webfont.ttf', 14.0, font_config, fa_glyph_ranges)
end
end
function main()
if not isSampLoaded() or not isSampfuncsLoaded() then return end
while not isSampAvailable() do wait(100) end
_, id = sampGetPlayerIdByCharHandle(PLAYER_PED)
sampRegisterChatCommand('amenu', cmd_amenu)
imgui.Process = false
while true do
wait(0)
renderFontDrawText(Arial, 'TEXT', 135, 30, 0xFFFFFFFF, 0x90000000)
end
end