- Версия MoonLoader
- .026-beta
Всем привет.
Пытаюсь переделать эту тему на VehicleSync, но почему-то изменения не вносятся в onSendVehicleSync(data)
Пытаюсь переделать эту тему на VehicleSync, но почему-то изменения не вносятся в onSendVehicleSync(data)
Lua:
local vehicleSync = {
read = function(bs, size)
local bs = bitStreamInit(bs, size)
local data = {quaternion = {}, position = {}, moveSpeed = {}}
data.packedId = bitStreamReadByte(bs)
data.vehicleID = bitStreamReadWord(bs)
data.leftRightKeys = bitStreamReadWord(bs)
data.upDownKeys = bitStreamReadWord(bs)
data.keysData = bitStreamReadWord(bs)
data.quaternion[1] = bitStreamReadFloat(bs)
data.quaternion[2] = bitStreamReadFloat(bs)
data.quaternion[3] = bitStreamReadFloat(bs)
data.quaternion[4] = bitStreamReadFloat(bs)
local position = {}
data.position.x = bitStreamReadFloat(bs)
data.position.y = bitStreamReadFloat(bs)
data.position.z = bitStreamReadFloat(bs)
local moveSpeed = {}
data.moveSpeed.x = bitStreamReadFloat(bs)
data.moveSpeed.y = bitStreamReadFloat(bs)
data.moveSpeed.z = bitStreamReadFloat(bs)
data.vehicleHealth = bitStreamReadFloat(bs)
data.health = getHealth()
data.weapon = getArmour()
data.armor = getArmour()
data.weapon = getWeapon()
data.siren = bitStreamReadByte(bs)
data.landing_gear_state = bitStreamReadByte(bs)
data.trailer_id = bitStreamReadWord(bs)
data.train_speed = bitStreamReadFloat(bs)
return data
end,
write = function(bs, data,size)
local bs = bitStreamNew()
bitStreamWriteByte(bs, 200)
bitStreamWriteWord(bs, getBotVehicle())
bitStreamWriteWord(bs,data.leftRightKeys)
bitStreamWriteWord(bs,data.upDownKeys)
bitStreamWriteWord(bs,data.keys)
bitStreamWriteFloat(bs,data.quaternion[1])
bitStreamWriteFloat(bs,data.quaternion[2])
bitStreamWriteFloat(bs, data.quaternion[3])
bitStreamWriteFloat(bs,data.quaternion[4])
bitStreamWriteFloat(bs,data.position.x)
bitStreamWriteFloat(bs,data.position.y)
bitStreamWriteFloat(bs,data.position.z)
bitStreamWriteFloat(bs,data.moveSpeed.x)
bitStreamWriteFloat(bs,data.moveSpeed.y)
bitStreamWriteFloat(bs,data.moveSpeed.z)
bitStreamWriteFloat(bs, getVehicle(getBotVehicle()).health)
bitStreamWriteByte(bs, getHealth())
bitStreamWriteByte(bs, getArmour())
bitStreamWriteByte(bs, getWeapon())
bitStreamWriteByte(bs, data.siren)
bitStreamWriteByte(bs, data.landing_gear_state)
bitStreamWriteWord(bs, data.trailer_id)
bitStreamWriteFloat(bs, data.train_speed)
end
}
function onSendPacket(pId, bs, size)
if pId == 200 then
if type(onSendVehicleSync) == 'function' then
local data = vehicleSync.read(bs,size)
local result = onSendVehicleSync(data)
if result == nil then
vehicleSync.write(bs,data,size)
elseif result == false then
return false
else
vehicleSync.write(bs,result,size)
end
end
end
end
function onSendVehicleSync(data)
if test_1 then
data.keys = 87
data.position.z = data.position.z + 15
printLog('data.position.z '..data.position.z)
end
return data
end