ToggleCJRun (playerid, bool: usCJRun)
{
new hostname [64];
new BitStream: bs = BS_New ();
GetServerVarAsString ("hostname", hostname, sizeof (hostname));
new hostnameLength = strlen (hostname);
BS_WriteValue (bs,
PR_BOOL, false,
PR_BOOL, useCJRun,
PR_BOOL, true,
PR_BOOL, false,
PR_FLOAT, 200.0,
PR_BOOL, false,
PR_FLOAT, 70.0,
PR_BOOL, false,
PR_BOOL, true,
PR_BOOL, false,
PR_UINT32, 0,
PR_UINT16, playerid,
PR_BOOL, true,
PR_UINT32, 1,
PR_UINT8, 12,
PR_UINT8, 10,
PR_FLOAT, 0.008,
PR_BOOL, false,
PR_UINT32, 0,
PR_BOOL, false,
PR_UINT32, 30,
PR_UINT32, 30,
PR_UINT32, 30,
PR_UINT32, 1,
PR_UINT32, 1,
PR_UINT8, 0,
PR_UINT8, hostnameLength,
PR_STRING, hostname,
PR_UINT8, 0,
PR_UINT32, 0
);
PR_SendRPC (bs, playerid, 139);
BS_Delete (bs);
if (useCJRun)
{
TogglePlayerControllable (playerid, true);
}
else
{
TogglePlayerControllable (playerid, true);
}
return 1;
}