Недавнее содержимое от Zirex

  1. Z

    help make send bullet at

    hmmm ok can u tell me how i can send bullet to objects ?? //type 0C0D: struct 5@ offset 0 size 1 = 1 //type shot: 0 - in air, 1 - in player, 2 - in car 0C0D: struct 5@ offset 1 size 2 = 0@ //player/car id (65535 for type 0)
  2. Z

    help make send bullet at

    send bullet to x,y,z (actor,object,air) : SendFakeBulletSync 0B20: samp 9@ = actor_handle_by_samp_player_id 0@ 0470: 16@ = $PLAYER_ACTOR Actor.StorePos($PLAYER_ACTOR, 10@ 11@ 12@) Actor.StorePos(9@, 13@ 14@ 15@) 0AC8: 5@ = allocate_memory_size 40 //type 0C0D: struct 5@ offset 0 size 1 = 1...