new DriftScore[MAX_PLAYERS]; // DRIFT SYSTEM //"дрифт очки (ИВ)"
new DriftTimer[MAX_PLAYERS]; // DRIFT SYSTEM //"время дрифта"
new lastUpdateTime[MAX_PLAYERS]; // DRIFT SYSTEM //"обновление дрифта"
forward EndDrift(playerid);
public EndDrift(playerid)
{
if (DriftScore[playerid] > 0)
{...