Недавнее содержимое от SanGiovanni

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    CLEO Skin 79 (AquaRP)

    Source, please?
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    Simple Command

    What I have to put with while true? :cmdALFA 0AF9: samp say_msg "ALFA ALFA" while true ... 0AF9: samp say_msg "BETA BETA" 0B43: samp cmd_ret
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    Streamed in Vehicle Loop

    And to loop through streamed in and valid objects?
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    Streamed in Vehicle Loop

    Thank You, but why it gets the coord of the nearest pickup instead of the player id position?
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    Streamed in Vehicle Loop

    Thank You! :) Just another problem, this cmd crashes :cmdRUSTA SAMP.IsCommandTyped(0@) 0B2F: get_streamed_out_player_pos samp 0@ to 5@ 6@ 7@ 0AF8: samp add_message_to_chat "%.2f %.2f %.2f" color 0xFF31BB 5@ 6@ 7@ 0B43: samp cmd_ret
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    Streamed in Vehicle Loop

    How can I loop all streamed in vehicles? (Samp cleo)
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    Неактуально CMD Helper

    How can i ADD commands to the list?
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    Simple Command

    Thank you it's working all now :) Just the wait 10000 isn't working :cmdALFA 0AF9: samp say_msg "ALFA ALFA" wait 10000 0AF9: samp say_msg "BETA BETA" 0B43: samp cmd_ret makes this:
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    Simple Command

    I want it to be a Global Variable to change it afterward {$CLEO} 0001: wait 0 ms repeat wait 400 until 0AFA: is_samp_available 0B34: samp register_client_command "fcen" to_label @cmd 0B34: samp register_client_command "fname" to_label @cmdFname 0AC8: 0@ = allocate_memory_size 64...
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    Simple Command

    Ok, but what if i want to put a name in a global variable? like 10@ = "MyName" <------- Error here :cmd SAMP.IsCommandTyped(0@) 0AF9: samp say_msg "/me test %s bla bla bla %s" 0@ 10@ 0B43: samp cmd_ret
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    Simple Command

    Thank you, I tried this EDIT: Solved! Thank you again :)
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    Simple Command

    How do i create a cleo with a simple command? // This file was decompiled using sascm.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013 {$VERSION 3.1.1000} {$CLEO .cs} //-------------MAIN--------------- 0000: NOP if 0@ = SAMP.Base() else_jump @Noname_62...
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    Dialog checker

    I have made this dialog 0B3B: samp show_dialog id 58 caption "aaaaaaaaaa" text "bbbbbbbbbbbb" button_1 "OK" button_2 "NO" style DIALOG_STYLE_INPUT How can I check when the dialog is closed? 0B3B: samp show_dialog id 58 caption "aaaaaaaaaa" text "bbbbbbbbbbbb" button_1 "OK" button_2 "NO"...
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    get_chat_string crash

    Thank you +rep
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    get_chat_string crash

    0B75: samp get_chat_string 2@ text_to 3@ prefix_to 4@ color_to 5@ prefix_color_to 6@ Still not working