function normalizeText(text)
return text:gsub("\r\n", "\n"):gsub("\r", "\n"):gsub("[ \t]+$", ""):gsub("\n+", "\n")
end
function sampev.onCreate3DText(id, color, position, distance, testLOS, attachedPlayerId, attachedVehicleId, text)
if not itdtext.v then return end
local radius =...