Недавнее содержимое от ELTacoBanido

  1. ELTacoBanido

    Disable player collision

    thats why i removed the distance check, still, sometimes work, sometimes dont
  2. ELTacoBanido

    Disable player collision

    This script only works sometimes, idk why do.
  3. ELTacoBanido

    Disable player collision

    How can i disable collision between players?
  4. ELTacoBanido

    SAMP Text Draw

    Nice, it outputed this boxColor : -16777216 type - number outline : 0 type - number modelId : 0 type - number color : -1 type - number style : 1 type - number backgroundColor : -16777216 type - number lineWidth : 27 type - number zoom : 1 type - number position : table...
  5. ELTacoBanido

    SAMP Text Draw

    yes, otherwise it wouldnt fail
  6. ELTacoBanido

    SAMP Text Draw

    The problem is, if i send a click to 896, it will not click on the correct one, as i said, i think they may be overlaping the rocks.
  7. ELTacoBanido

    SAMP Text Draw

    The server creates this text draw with 4 slots, one has a rock, i need to click on the rock to continue I need to detect the rock on the screen and send a click on it using https://blast.hk/wiki/lua:sampsendclicktextdraw, but the problem lies on how to detect wich is the rock slot if i return...
  8. ELTacoBanido

    send Race Checkpoint

    How can i send that i passed trought a race checkpoint to the server, but without moving / actually being on the place, as i can't simply teleport (server has a great AC) Maybe something with samp.lua, but coulnd find out.
  9. ELTacoBanido

    Информация MoonLoader - разработка

    How can i disable vehicle collision, but iam not talking about setCarCollision, as it is kinda buggy, also how can i disable collision with players and peds?
  10. ELTacoBanido

    Информация MoonLoader - разработка

    [USER = 106094] @imring [/ USER] @FYP That does not help, 7 is the only one who ignores vehicles, but then my vehicle will only drive on road paths, wich is not what i want. none of the other modes seems to work properly, i need to make it drive straight to a coordinate, ignoring cars and players.
  11. ELTacoBanido

    Информация MoonLoader - разработка

    Iam using this function to drive staight to a coordinate. but any vehicle or player on the way stops the vehicle forever. I Tryed tweaking the taskCarDriveToCoord last 3 args but dindnt worked. heres the function: local function drive_car_to_coord (ped, x, y, z, speed) taskCarDriveToCoord...
  12. ELTacoBanido

    Ignore vehicles/players

    Iam using this function to drive staight to a coordinate. but any vehicle or player on the way stops the vehicle forever. I Tryed tweaking the taskCarDriveToCoord last 3 args but dindnt worked. heres the function: local function drive_car_to_coord(ped, x, y, z, speed) taskCarDriveToCoord...
  13. ELTacoBanido

    vehicle syncronization

    @FYP oh dear, i guess my autocomplete was wrong, Finally thanks! also, looks like i need to sync when getting out of the vehicle too, otherwise any shitty AC will close my connection, how can i do that?
  14. ELTacoBanido

    vehicle syncronization

    @social enemy @FYP Nope, dint work too.😫 function main() while true do wait(0) if isKeyJustPressed(0x4B) then local x, y, z = getCharCoordinates(playerPed) for i, car in ipairs(mad.get_all_vehicles(x, y, z, 30.0, false, false)) do if doesVehicleExist(car)...
  15. ELTacoBanido

    vehicle syncronization

    @FYP @social enemy