// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
:NONAME_2
wait 0
if
Player.Defined($PLAYER_CHAR)
else_jump @NONAME_2
if
8AB0: not key_pressed 110
else_jump...