{$CLEO}
0000:
:Act
wait 0
if
player.Defined(0)
jf @Act
if and
not actor.Dead($PLAYER_ACTOR)
not actor.Driving($PLAYER_ACTOR)
0AB0: key_pressed 0x52
jf @Act //åñëè íåò, èä¸ ñþäà
model.Load(#VWMYBOX)
038B: load_requested_models
04C4: store_coords_to 1@ 2@ 3@ from_actor...