Недавнее содержимое от seek1

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    S0beit is not working

    Then you mean I have to modify the source code to get it work and create my private version, but does this source code compatible with samp version 3.7 R3 If not where do I find the compatible source code? Greetings
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    S0beit is not working

    UIF https://www.uifserver.net
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    S0beit is not working

    Hello Why the Most of s0beit cheat functions do not work I am using overlight v3
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    grand theft auto SA requires at least directx version 9.0 [mod_sa]

    no, i didn't try but i will try it ... btw have you compiled the one i posted?
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    grand theft auto SA requires at least directx version 9.0 [mod_sa]

    i have installed this https://www.microsoft.com/en-us/download/confirmation.aspx?id=8109 and i found d3d9.dll in C:\Windows\System32 ,, and still show me the ugly message PS: i am using win10, and VS2015 the mod_sa i compiled is this https://github.com/mishannn/m0d_sa
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    grand theft auto SA requires at least directx version 9.0 [mod_sa]

    Hello, after compiling mod_sa without any problem and copied the d3d9 dll file to game folder , it showed me this message "grand theft auto SA requires at least directx version 9.0" if i deleted it i can play it without any problem...! can you help me please?
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    SAMPFUNCS get chat message

    BlackKnigga, what's up ?
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    SAMPFUNCS get chat message

    bool CALLBACK incomingRPC(stRakNetHookParams * params) { if (params->packetId == ScriptRPCEnumeration::RPC_ScrClientMessage) { if (translatorEnabled) { DWORD color; DWORD strlen; char string[2048]...
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    SAMPFUNCS get chat message

    I am working on a translation plugin and i used RakHook but i found that if there are two messages appear in the same time , i only get the last line.. that's why i was asking if there any different way to get the chat message... i hope you understand what i mean
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    SAMPFUNCS get chat message

    you mean using RakNetScriptHookType::RAKHOOK_TYPE_INCOMING_RPC? if it's what you mean!, i have tried it but it's not working as expected for example it only get the last line of message
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    SAMPFUNCS get chat message

    is there any way to get chat message before it will written to the chat log using c++?
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    SAMPFUNCS and encoding text

    thank you so much! it works ;)
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    SAMPFUNCS and encoding text

    size_t StrToWstr(wstring& aDst, const string& aSrc) { size_t length; length = mbstowcs(NULL, aSrc.c_str(), 0); if (length != static_cast<size_t>(-1)) { wchar_t *buffer = new wchar_t[length + 1]; length = mbstowcs(buffer, aSrc.c_str(), length); buffer[length] =...
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    SAMPFUNCS and encoding text

    I am working on something using sampfuns and i have a function which parameters takes string example: void CALLBACK settext(std::string params) { } /settext Да the word "Да" show in very weird characters.. can you help me to display it in correct way
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    mod_sa 4.4.1.2 // blast.hk boom

    struct actor_info *self = actor_info_get(ACTOR_SELF, ACTOR_ALIVE); for (int v = 0; v < SAMP_MAX_VEHICLES; v++) { if (!g_Vehicles->iIsListed[v]) continue; if (!g_Vehicles->pSAMP_Vehicle[v]) continue; if (!g_Vehicles->pSAMP_Vehicle[v]->pGTA_Vehicle) continue...