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Can somebody add small FoV to this aimbot so it looks legit? ( ( Is it even possible ) )
@randazzo
@Laine_prikol
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP...
I've been searching for no spread with expanding crosshair for 0.3dl everywhere on the Internet but I couldn't find it,so I wanted to ask you guys,maybe one of you has this cleo script?
I've been trying to make my own guns in different softwares (Audacity, Goldenwave etc) but it never seems to work, so is there any tutorial on how to make own weapon sounds for GTA or does somebody on this site do it, let me know.
Thanks!
I've been trying to make my own weapons sounds in different softwares ( Audacity,Goldenwave etc ) but it never seems to work,so is there any tutorial on How to make own weapon sounds for GTA or does somebody on this site knows how to do it,let me know.
Thanks !
This sniper triggerbot is activating on /saim,but I've been trying to change it to button " R " but it just crash's instantly.
If someone can do it,I would be very thankful :)
{$CLEO}
0000:
repeat
wait 0
until 0AFA:
0B34: samp register_client_command "saim" to_label @cmd
while true
wait 0...
I tryed to make a simple skin aimbot with FOV with these opcode's but I need help,how do I check if screen ( X,Y ) are inside of circle ?
0B70: render draw_polygon_pos 1@ 2@ size 3@ 4@ corners 5@ rotation 6@ color 7@ // DRAWS A CIRCLE/BOX THAT SHOWS YOUR CURRENT FOV
0B55: convert_3D_coords 1@...
This triggerbot does not have on and off button,I tried adding one but it just never seemed to work
while not SAMP.Available ()
wait 100
end
1 @ = 0
: test
wait 0
if
0ab0: 96
then
wait 0
if 0039: 1 @ == 0
then
0006: 1 @ = 1
else
0006: 1 @ = 0
end
else
jump @test
end
while true
if 0039: 1...