Hide a weapon

AgentM

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3
Версия SA-MP
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Is it possible to hide a specific weapon / melee? So let's say uhm you want to hide a bat so when you litefoot you don't mess it up, i know i can use samp ++ for this but you cant get the weapon back with samp ++ for a few minutes, so i wanted to know if its possible to script something like /bat it hides the bat then /bat again to show it doesn't matter if its sync or not. thank you